Historique des commits

Auteur SHA1 Message Date
  Bill Robinson 7a47ba4e47 Fix for matrix param in double mode il y a 11 ans
  Joachim Meyer 0131891c86 Windows IDE should only have one main menu - choosing Windows style one il y a 11 ans
  Joachim Meyer b12e0d8740 You can now debug (/use) the IDE in Visual Studio without copying files manually. il y a 11 ans
  Bill Robinson cfcd9d5668 Added octosphere and optimized subdivider so it doesn't make too many vertices. il y a 11 ans
  Joachim Meyer 6b72f057bf Fixes #450 il y a 11 ans
  Bill Robinson 9435b85adf Don't completely destroy shader bindings of textures, etc when reloading shaders. just fix up the parameters. otherwise material texture settings get dropped and not recreated. il y a 11 ans
  Bill Robinson ce9ad51859 Icospheres are useful primitives to have around. If you need a sphere with even distribution of triangles il y a 11 ans
  Bill Robinson b186b08962 Some missing uniform matrix support il y a 11 ans
  Bill Robinson 39c4fba316 Added support for Polycode being able to use single-precision rather than only double everywhere il y a 12 ans
  Bill Robinson 8ed65a36c5 Able to query how long slept for each frame il y a 11 ans
  Bill Robinson c5b4e9eed9 Wrong type warning. false should be NULL il y a 11 ans
  Bill Robinson f4b9dbfe73 Added Matrix multiplyWithPerspective method, as opposed to the il y a 11 ans
  Bill Robinson 703a286013 Mesh vertex manipulation utilities il y a 11 ans
  Bill Robinson 09c2adc56b Vector3::lengthSquared il y a 11 ans
  Bill Robinson 2c4f64765d Uninitialized memory and leaks that valgrind was complaining about il y a 12 ans
  Bill Robinson 965d8cee53 Build instructions more concise il y a 11 ans
  Bill Robinson 33e1e9516f Removed superfluous screen clearing il y a 11 ans
  Ivan Safrin eff335533b Merge branch 'master' of https://github.com/ivansafrin/Polycode il y a 11 ans
  Ivan Safrin 9ccb1291c8 Force dynamic SDL on Linux, use custom file dialog for asset import on Linux il y a 11 ans
  Ivan Safrin d69a199f2c Fixed caret position calculation in UITextInput il y a 11 ans
  Ivan Safrin 47148ce4e0 IDE editors will disable virtual scene rendering when hidden il y a 11 ans
  Ivan Safrin f3a8991475 Fixed initial peer packet not getting processed il y a 11 ans
  Ivan Safrin 65e7aae21b Merge branch 'master' of https://github.com/ivansafrin/Polycode il y a 11 ans
  Ivan Safrin e014f65a05 Added accessors for local shader options in camera for Lua, added hdr pack to player on Mac il y a 11 ans
  Ivan Safrin cdf10e8510 Fixed bug with loading shader programs il y a 11 ans
  Ivan Safrin 97f85714ce Merge pull request #473 from fodinabor/IDEpropsFix il y a 11 ans
  Ivan Safrin 33b09f0287 Merge pull request #474 from fodinabor/VS2012Fix il y a 11 ans
  Joachim Meyer 439fa2dbd8 Visual Studio 2012 Build was broken - it still didn't support round... il y a 11 ans
  Joachim Meyer 23cb86ad3a IDE build failed because of "'LayerProp::layerID' : only static const integral data members can be initialized within a class" it is fixing this il y a 11 ans
  Ivan Safrin 41908812e2 Added a setting to MaterialManager to not keep texture data in memory after uploading to video card il y a 11 ans