История коммитов

Автор SHA1 Сообщение Дата
  Ivan Safrin 0897b049d7 Material preview box in material prop in the IDE 11 лет назад
  Ivan Safrin cac9d84eed Merge pull request #502 from wivlaro/number-is-single-fixes 11 лет назад
  Ivan Safrin 913704f814 Merge pull request #499 from wivlaro/no-regenerate-texture-id 11 лет назад
  Ivan Safrin 09d7bf071c Merge pull request #498 from wivlaro/shader-messages 11 лет назад
  Bill Robinson e65808712e Number-is-single fixes 11 лет назад
  Ivan Safrin e69892e06e glUniformMatrix4dv doesn't exist on some systems, fixed for now with a matrix copy to float array 11 лет назад
  Ivan Safrin af9fa68418 Merge pull request #491 from wivlaro/matrix-type-param-support 11 лет назад
  Ivan Safrin 5949271514 clang doesn't like d suffixes on numbers 11 лет назад
  Ivan Safrin 90d7ac7802 Merge pull request #489 from wivlaro/number-is-single-support 11 лет назад
  Ivan Safrin b0cb636bc0 Icosphere and Octosphere meshes now force correct mesh type, ScenePrimitive options for icospheres and octospheres, IDE entity editor primitive options for icosphere and octospheres 11 лет назад
  Ivan Safrin a62e4dfdf0 Merge pull request #492 from wivlaro/icosphere-primitive 11 лет назад
  Ivan Safrin e0ffb0250f Merge pull request #490 from wivlaro/fix-shader-reload-texture-bindings 11 лет назад
  Ivan Safrin 6d6c1dbafa Merge pull request #487 from wivlaro/query-time-slept 11 лет назад
  Ivan Safrin 5aa1a77ac7 Merge pull request #486 from wivlaro/warning-fix-null-not-false 11 лет назад
  Ivan Safrin b9cb7605df Merge pull request #485 from wivlaro/matrix-multiply-with-perspective 11 лет назад
  Ivan Safrin b9b698d016 Merge pull request #484 from wivlaro/mesh-vertex-removal-functions 11 лет назад
  Ivan Safrin 86d71b15f3 Merge pull request #483 from wivlaro/vector-length-squared 11 лет назад
  Ivan Safrin e2b47f4258 Merge pull request #482 from wivlaro/valgrind-fix 11 лет назад
  Ivan Safrin 7be3be5cac Merge pull request #481 from wivlaro/build-instructions-conciseness 11 лет назад
  Ivan Safrin f307cfbda7 Merge pull request #479 from wivlaro/screen-clearing-cleanup 11 лет назад
  Ivan Safrin fa362c8582 Merge pull request #468 from bagobor/master 11 лет назад
  Ivan Safrin ef72e0d157 Merge pull request #465 from fodinabor/LoggerFix 11 лет назад
  Ivan Safrin b370db1f96 Merge pull request #457 from Adnn/master 11 лет назад
  Ivan Safrin e2cb65ce2a Merge pull request #455 from fodinabor/WinVS2013fixes 11 лет назад
  Ivan Safrin 049a820d3d Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file 11 лет назад
  Joachim Meyer 6693ceefe4 Make getRotation more consistent: *replaced getEulerRotation with getRotationEuler 11 лет назад
  Bill Robinson 7bc0a1a00b No need to completely delete and re-generate texture id when recreating. Can simply re-use the same ID. This makes hot-loading textures into shaders work a bit cleaner 11 лет назад
  Bill Robinson 7065727c35 More complete messages about loading shader data 11 лет назад
  Ivan Safrin 22d66b9420 loadSkeleton now returns the loaded Skeleton 11 лет назад
  Joachim Meyer f31bbcc38f Fix archive.dll not being copied along with the Player (Issue mentioned here: http://polycode.org/forum/viewtopic.php?f=4&t=930) 11 лет назад