Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 28eda7e3a1 Fixed reversed image offsets, fixed image editor 12 년 전
Assets 78a335bf20 Started on reworking input events to be based on ray/box intersection 12 년 전
Bindings 534021da0b Added Tween support to Lua bindings 12 년 전
CMake cacf905997 Implemented cmake build for IDE. 12 년 전
Core 08598b6e91 Fixed reliable packets 12 년 전
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 년 전
Documentation b854d19bd2 Implement 'class_notes' tag for generated Lua documentation. 12 년 전
Examples 58b631be8b Update default.pak in Examples 12 년 전
IDE 28eda7e3a1 Fixed reversed image offsets, fixed image editor 12 년 전
Modules 28eda7e3a1 Fixed reversed image offsets, fixed image editor 12 년 전
Player 534021da0b Added Tween support to Lua bindings 12 년 전
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 년 전
Tools ecd40648f2 Tweaked default shaders, re-enabled UITextInput calculating word wrap on setText, added debug printout to polyimport 12 년 전
.gitignore f3f3487ef3 Added missing resource files to windows IDE build 12 년 전
BUILD.md 0fd6584555 Update BUILD.md 13 년 전
BUILD.txt 93a6d1351d Update BUILD.txt with correct Xcode spelling 13 년 전
CMakeLists.txt 80c57d04d3 Removed a huge unnecessary MinGW hack. 12 년 전
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 년 전
README d135ffaa53 Updated instructions and added a fix for new gcc 14 년 전
Toolchain-mingw32.cmake 7ab18bf289 Replaced path on my system with placeholder path in toolchain file. 12 년 전

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.