Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 496961ce73 Fixed shader texture prop sheet, added scene label prop sheet 12 years ago
Assets 6787ee41f6 Made SceneMesh clear the material before wireframe render, added UnlitMaterial to default.pak, 3d editor can now place meshes, primitives and lights and edit entity and material properties 12 years ago
Bindings 42108bb57b Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console 12 years ago
CMake cacf905997 Implemented cmake build for IDE. 12 years ago
Core 496961ce73 Fixed shader texture prop sheet, added scene label prop sheet 12 years ago
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 years ago
Documentation b854d19bd2 Implement 'class_notes' tag for generated Lua documentation. 12 years ago
Examples 58b631be8b Update default.pak in Examples 12 years ago
IDE 496961ce73 Fixed shader texture prop sheet, added scene label prop sheet 12 years ago
Modules b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks 12 years ago
Player 42108bb57b Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console 12 years ago
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 years ago
Tools c51a325316 Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning 12 years ago
.gitignore f3f3487ef3 Added missing resource files to windows IDE build 12 years ago
BUILD.md 0fd6584555 Update BUILD.md 13 years ago
BUILD.txt 93a6d1351d Update BUILD.txt with correct Xcode spelling 13 years ago
CMakeLists.txt 80c57d04d3 Removed a huge unnecessary MinGW hack. 12 years ago
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 years ago
README d135ffaa53 Updated instructions and added a fix for new gcc 14 years ago
Toolchain-mingw32.cmake 7ab18bf289 Replaced path on my system with placeholder path in toolchain file. 12 years ago

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.