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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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vor 14 Jahren |
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OSBasics.cpp
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889bf7fb47
Fixes windows headers to use the exact mingw capitalization.
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vor 12 Jahren |
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PolyBezierCurve.cpp
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062ceef3ab
Fixed bezier curve not rebuilding after removing a point. Fixed SceneLabels not setting text correctly
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vor 12 Jahren |
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PolyBone.cpp
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912f42e31d
Streamlined SceneLabel constructors, removed some old unused code from Skeleton and Bone, added material options to the scene editor
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vor 12 Jahren |
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PolyCamera.cpp
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d3458b48a1
First steps of 3D editor, fixed ray picking in virtual scenes, added support for overlay wireframe in SceneMesh
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vor 12 Jahren |
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PolyClient.cpp
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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vor 13 Jahren |
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PolyCocoaCore.mm
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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vor 12 Jahren |
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PolyColor.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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vor 12 Jahren |
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PolyConfig.cpp
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759f0a54e5
TiXmlNode::ToElement() can return NULL, for example in the case of an XML c
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vor 13 Jahren |
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PolyCore.cpp
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8263af95a8
Added accessors to get desktop width and height from the Core (now usable from Lua). Removed deprecated screen info methods.
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vor 12 Jahren |
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PolyCoreInput.cpp
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85b913e6c7
Disabled reliable networking data again, fixed tweens not removing correctly
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vor 12 Jahren |
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PolyCoreServices.cpp
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20165c8eca
Slight performance fixes
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vor 12 Jahren |
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PolyCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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vor 12 Jahren |
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PolyData.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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vor 12 Jahren |
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PolyEntity.cpp
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b7d3d5b096
Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks
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vor 12 Jahren |
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PolyEvent.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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vor 13 Jahren |
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PolyEventDispatcher.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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vor 13 Jahren |
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PolyEventHandler.cpp
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c9406f5051
Code cleanup and documentation.
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vor 14 Jahren |
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PolyFixedShader.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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vor 12 Jahren |
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PolyFont.cpp
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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vor 13 Jahren |
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PolyFontManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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vor 13 Jahren |
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PolyGLCubemap.cpp
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4e0c221180
Added cubemap editor to IDE material editor, added LightCube shader to the default pack, fixed cubemap bindings in GLSL, changed the way cubemaps are save in the material file, added cubemap selector in the material editor
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vor 12 Jahren |
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PolyGLES1Renderer.cpp
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5ae3bdcd10
Use Rectangle's new Clipped() method for scissorBox
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vor 12 Jahren |
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PolyGLES1Texture.cpp
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c9406f5051
Code cleanup and documentation.
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vor 14 Jahren |
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PolyGLRenderer.cpp
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b7d3d5b096
Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks
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vor 12 Jahren |
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PolyGLSLProgram.cpp
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02d9fc1f54
Protect material file loader from crashing if an incorrect path is found
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vor 12 Jahren |
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PolyGLSLShader.cpp
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bab0b20cd5
Remove unused variables to fix some warnings
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vor 12 Jahren |
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PolyGLSLShaderModule.cpp
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bab0b20cd5
Remove unused variables to fix some warnings
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vor 12 Jahren |
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PolyGLTexture.cpp
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f3ac39273d
Result of glGetError audit-- don't set renderbuffer with framebuffer call, don't set mipmap on mag_filter, don't mess with matrix push/pops in ortho/perspective setters.
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vor 12 Jahren |
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PolyGLVertexBuffer.cpp
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1a30c4b13f
Fixed vertex buffer type setting broken in earlier commit
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vor 13 Jahren |
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PolyImage.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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vor 12 Jahren |
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PolyInputEvent.cpp
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b07cef3dd0
Gamepad support via libstem_gamepad
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vor 14 Jahren |
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PolyLabel.cpp
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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vor 12 Jahren |
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PolyLogger.cpp
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1733f6fb3d
Added an instance of the Logger to CoreServices and added a nonstatic log method called logBroadcast that dispatches a notify event from the Logger instance so that they can be printed to listening consoles. Made the GLSL module use the log broadcast for its error message. Made IDE console listen to Logger broadcasts.
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vor 12 Jahren |
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PolyMaterial.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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vor 12 Jahren |
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PolyMaterialManager.cpp
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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vor 12 Jahren |
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PolyMatrix4.cpp
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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vor 12 Jahren |
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PolyMesh.cpp
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2b81a11bda
Fixed cone primitive sometimes missing a face, fixed empty space in scene primitive property view
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vor 12 Jahren |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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vor 13 Jahren |
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PolyObject.cpp
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023a413d34
Fix some warnings
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vor 13 Jahren |
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PolyParticleEmitter.cpp
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912f42e31d
Streamlined SceneLabel constructors, removed some old unused code from Skeleton and Bone, added material options to the scene editor
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vor 12 Jahren |
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PolyPeer.cpp
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08598b6e91
Fixed reliable packets
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vor 12 Jahren |
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PolyPerlin.cpp
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9d23ff302a
Fix "unused variable" warnings on OS X
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vor 12 Jahren |
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PolyPolygon.cpp
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04a22925fc
Tangent generation and normal map shader support
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vor 14 Jahren |
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PolyQuaternion.cpp
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9b3d40b6dd
Renamed Quaternion::normalize() to Quaternion::Normalize()
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vor 12 Jahren |
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PolyQuaternionCurve.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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vor 13 Jahren |
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PolyRay.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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vor 12 Jahren |
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PolyRectangle.cpp
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b20c87b80f
Add == and != operators to Rectangle class
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vor 12 Jahren |
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PolyRenderer.cpp
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ca05ac1572
Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser
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vor 12 Jahren |
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PolyResource.cpp
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d53aca729e
Made Resources remove themselves from ResourceManager in destructor. Should fix player crashing on quit
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vor 12 Jahren |
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PolyResourceManager.cpp
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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vor 12 Jahren |
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PolySDLCore.cpp
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f3f93d6f3f
Merge pull request #362 from christopherreed/fix-linux-dir-copying
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vor 12 Jahren |
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PolyScene.cpp
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b60472479c
Fixed mouse picking in virtual 2D scenes, added 2D mode to entity editor
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vor 12 Jahren |
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PolySceneEntityInstance.cpp
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f85e1327f5
Added SceneSprite and SceneEntityInstance, the IDE is running again (sort of)
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vor 12 Jahren |
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PolySceneImage.cpp
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e45e14f3a2
Fixed more input event and UI stuff
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vor 12 Jahren |
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PolySceneLabel.cpp
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496961ce73
Fixed shader texture prop sheet, added scene label prop sheet
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vor 12 Jahren |
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PolySceneLight.cpp
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b7d3d5b096
Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks
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vor 12 Jahren |
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PolySceneLine.cpp
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fa1b054f01
Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor
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vor 12 Jahren |
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PolySceneManager.cpp
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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vor 12 Jahren |
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PolySceneMesh.cpp
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6787ee41f6
Made SceneMesh clear the material before wireframe render, added UnlitMaterial to default.pak, 3d editor can now place meshes, primitives and lights and edit entity and material properties
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vor 12 Jahren |
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PolyScenePrimitive.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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vor 12 Jahren |
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PolySceneRenderTexture.cpp
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d29c139759
Added an enable flag to SceneRenderTexture, fixed UI flickering
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vor 12 Jahren |
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PolySceneSound.cpp
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893a282ef1
First step towards merging Scenes and Screens
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vor 12 Jahren |
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PolySceneSprite.cpp
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4f60bb29fb
Sprite editor now resized properly
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vor 12 Jahren |
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PolyServer.cpp
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04fc32a398
Fixed bindings, tweaked UI, added new UI theme to default themes, fixed IDE network stuff
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vor 12 Jahren |
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PolyShader.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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vor 12 Jahren |
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PolySkeleton.cpp
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912f42e31d
Streamlined SceneLabel constructors, removed some old unused code from Skeleton and Bone, added material options to the scene editor
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vor 12 Jahren |
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PolySocket.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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vor 12 Jahren |
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PolySound.cpp
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122c804485
Sound will optionally generate float buffer, added POLYIGNORE to an usupported method in Sound, IDE tabs will now open files from their file browser
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vor 12 Jahren |
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PolySoundManager.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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vor 13 Jahren |
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PolyString.cpp
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97373207cb
Fixed delete key in UITextInput
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vor 12 Jahren |
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PolyTexture.cpp
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c51a325316
Added Xcode 5 compatibility, retina display support in OS X, tweaked some UI positioning
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vor 12 Jahren |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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vor 13 Jahren |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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vor 13 Jahren |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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vor 14 Jahren |
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PolyTween.cpp
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4bf7ff7347
Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks
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vor 12 Jahren |
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PolyTweenManager.cpp
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85b913e6c7
Disabled reliable networking data again, fixed tweens not removing correctly
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vor 12 Jahren |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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vor 14 Jahren |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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vor 13 Jahren |
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PolyVertex.cpp
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c9406f5051
Code cleanup and documentation.
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vor 14 Jahren |
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PolyWinCore.cpp
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838f415b7a
Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core.
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vor 12 Jahren |
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PolyiPhoneCore.cpp
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c9406f5051
Code cleanup and documentation.
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vor 14 Jahren |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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vor 15 Jahren |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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vor 13 Jahren |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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vor 15 Jahren |
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tinyxmlparser.cpp
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0180cc72bc
Add parenthesis to fix "&& within ||" warning on OS X
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vor 12 Jahren |