Ivan Safrin 4865727e2d Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport há 9 anos atrás
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PolyBasicFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' há 10 anos atrás
PolyBezierCurve.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyBone.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyCamera.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer há 10 anos atrás
PolyClient.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyCocoaCore.h 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix há 10 anos atrás
PolyColor.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyConfig.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyCore.h 4865727e2d Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport há 9 anos atrás
PolyCoreFileProvider.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes há 10 anos atrás
PolyCoreInput.h d6852ba85c Fix Win32 buildfiles. há 10 anos atrás
PolyCoreServices.h 049fcad267 Speed optimizations há 10 anos atrás
PolyCubemap.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyData.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyEntity.h 8308964977 Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards há 10 anos atrás
PolyEvent.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyEventDispatcher.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyFont.h 21bff15725 More UWP stuff, removed debug dependencies há 10 anos atrás
PolyFontGlyphSheet.h 21bff15725 More UWP stuff, removed debug dependencies há 10 anos atrás
PolyFontManager.h 21bff15725 More UWP stuff, removed debug dependencies há 10 anos atrás
PolyGPUDrawBuffer.h 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders há 10 anos atrás
PolyGlobals.h fd9a8a99ba Documentation generation fixed for cldoc há 9 anos atrás
PolyIOSCore.h bdb8603501 Implemented CADisplayLink on IOS, still need to change renderer to display only latest frame há 10 anos atrás
PolyImage.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader há 10 anos atrás
PolyInputEvent.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyInputKeys.h 97f5c36acd Removed CMake, created new folder structure for the repo há 10 anos atrás
PolyLabel.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyLogger.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface há 10 anos atrás
PolyMaterial.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer há 10 anos atrás
PolyMaterialManager.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyMatrix4.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyMesh.h bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI há 10 anos atrás
PolyObject.h 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers há 10 anos atrás
PolyOpenGLGraphicsInterface.h a4f9cbea9d Replace WINAPI with WINAPI_FAMILY. há 9 anos atrás
PolyPAAudioInterface.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface há 10 anos atrás
PolyParticleEmitter.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyPeer.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyPerlin.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyPhysFSFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' há 10 anos atrás
PolyQuaternion.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyQuaternionCurve.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core há 10 anos atrás
PolyRay.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyRectangle.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyRenderDataArray.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh há 10 anos atrás
PolyRenderer.h 93d54962b2 Windows project for 3D Physics module, enabled audio in windows há 9 anos atrás
PolyResource.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyResourceManager.h d7af3ddc81 Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool há 10 anos atrás
PolySDLCore.h b4859d9151 Fix Sound on Linux - now using PortAudio with ALSA, Jack and OSS. há 10 anos atrás
PolyScene.h 79ea449ace Started on some iOS stuff há 10 anos atrás
PolySceneEntityInstance.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolySceneImage.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolySceneLabel.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolySceneLight.h 86644f70b0 Restored shadow mapping functionality in new renderer há 10 anos atrás
PolySceneLine.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolySceneManager.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolySceneMesh.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh há 10 anos atrás
PolyScenePrimitive.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolySceneRenderTexture.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer há 10 anos atrás
PolySceneSound.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolySceneSprite.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyServer.h fd9a8a99ba Documentation generation fixed for cldoc há 9 anos atrás
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyShader.h 9be3ea5d3e Fixed threaded renderer memory access crash há 9 anos atrás
PolySkeleton.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolySocket.h 79ea449ace Started on some iOS stuff há 10 anos atrás
PolySound.h 1e94dd59b1 Fix for playing sounds of frequency different from the Polycode internal audio engine frequency há 10 anos atrás
PolySoundManager.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience há 10 anos atrás
PolyString.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyTexture.h e1bf75b509 Started restructuring materials, restored screen shaders in new renderer há 10 anos atrás
PolyThreaded.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyTimer.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyTween.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyTweenManager.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyUWPCore.h d6852ba85c Fix Win32 buildfiles. há 10 anos atrás
PolyVector2.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyVector3.h 21bff15725 More UWP stuff, removed debug dependencies há 10 anos atrás
PolyVector4.h aadb69e87b Updated core sources for new folder structure há 10 anos atrás
PolyWinCore.h 93d54962b2 Windows project for 3D Physics module, enabled audio in windows há 9 anos atrás
PolyXAudio2AudioInterface.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience há 10 anos atrás