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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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пре 14 година |
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OSBasics.cpp
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c0710d9256
Implemented Windows OSBasics stuff
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пре 13 година |
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PolyBezierCurve.cpp
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2ed079787f
Fixed bezier curves with single point, re-enabled scaling in skeletal animation, made IDE fps 3 instead of 1 when unfocused
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пре 13 година |
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PolyBone.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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пре 14 година |
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PolyCamera.cpp
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53710dcae0
Windows fixes
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пре 13 година |
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PolyClient.cpp
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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пре 13 година |
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PolyCocoaCore.mm
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ca117d36ba
Fixed core update pause causing the IDE to not update when debugger connects
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пре 13 година |
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PolyColor.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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пре 13 година |
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PolyConfig.cpp
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759f0a54e5
TiXmlNode::ToElement() can return NULL, for example in the case of an XML c
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пре 13 година |
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PolyCore.cpp
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2522352a17
Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE
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пре 13 година |
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PolyCoreInput.cpp
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2342359635
App focus lose and gain support on Mac, fixed bug with modifier keys
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пре 13 година |
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PolyCoreServices.cpp
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23ab2c849e
Merge pull request #153 from mcclure/cslisten
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пре 13 година |
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PolyCubemap.cpp
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c9406f5051
Code cleanup and documentation.
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пре 14 година |
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PolyData.cpp
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53710dcae0
Windows fixes
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пре 13 година |
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PolyEntity.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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пре 12 година |
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PolyEvent.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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пре 13 година |
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PolyEventDispatcher.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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пре 13 година |
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PolyEventHandler.cpp
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c9406f5051
Code cleanup and documentation.
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пре 14 година |
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PolyFixedShader.cpp
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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пре 14 година |
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PolyFont.cpp
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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пре 13 година |
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PolyFontManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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пре 13 година |
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PolyGLCubemap.cpp
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94c4d628d1
Win32 compile fixes.
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пре 14 година |
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PolyGLES1Renderer.cpp
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5f2a5232c4
More code cleanup
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пре 14 година |
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PolyGLES1Texture.cpp
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c9406f5051
Code cleanup and documentation.
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пре 14 година |
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PolyGLRenderer.cpp
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4ed31d296e
Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1
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пре 13 година |
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PolyGLSLProgram.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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пре 13 година |
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PolyGLSLShader.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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пре 13 година |
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PolyGLSLShaderModule.cpp
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e13c35500a
Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs.
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пре 13 година |
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PolyGLTexture.cpp
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e10455cf98
Label memory leak fixes
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пре 13 година |
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PolyGLVertexBuffer.cpp
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1a30c4b13f
Fixed vertex buffer type setting broken in earlier commit
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пре 13 година |
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PolyImage.cpp
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20dfadf789
Fixed screen root entity being adjusted by default, fixed image alpha premultiplication
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пре 13 година |
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PolyInputEvent.cpp
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b07cef3dd0
Gamepad support via libstem_gamepad
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пре 14 година |
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PolyLabel.cpp
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1b7597c4ab
Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks
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пре 13 година |
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PolyLogger.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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пре 14 година |
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PolyMaterial.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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пре 13 година |
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PolyMaterialManager.cpp
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4a881447e4
Prevent a potential crash when parsing a materials xml containing mistakes
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пре 13 година |
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PolyMatrix4.cpp
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025f56124e
Matrix4 now has determinant and transpose functions.
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пре 13 година |
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PolyMesh.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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пре 13 година |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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пре 13 година |
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PolyObject.cpp
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53710dcae0
Windows fixes
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пре 13 година |
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PolyParticle.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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пре 13 година |
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PolyParticleEmitter.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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пре 13 година |
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PolyPeer.cpp
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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пре 13 година |
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PolyPerlin.cpp
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449bbd1cf1
Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak
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пре 13 година |
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PolyPolygon.cpp
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04a22925fc
Tangent generation and normal map shader support
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пре 14 година |
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PolyQuaternion.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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пре 13 година |
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PolyQuaternionCurve.cpp
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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пре 13 година |
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PolyRectangle.cpp
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c9406f5051
Code cleanup and documentation.
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пре 14 година |
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PolyRenderer.cpp
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4ed31d296e
Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1
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пре 13 година |
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PolyResource.cpp
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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пре 14 година |
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PolyResourceManager.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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пре 13 година |
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PolySDLCore.cpp
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4d7ef4e4cd
Core lose and gain focus events in SDL/Linux
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пре 13 година |
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PolyScene.cpp
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18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
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пре 13 година |
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PolySceneEntity.cpp
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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пре 13 година |
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PolySceneLabel.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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пре 13 година |
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PolySceneLight.cpp
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096ec070c0
Only use FP16 framebuffers if specified in material file
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пре 14 година |
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PolySceneLine.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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пре 13 година |
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PolySceneManager.cpp
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dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
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пре 14 година |
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PolySceneMesh.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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пре 13 година |
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PolyScenePrimitive.cpp
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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пре 13 година |
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PolySceneRenderTexture.cpp
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e51535ea41
FP16 support for render textures
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пре 13 година |
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PolySceneSound.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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пре 13 година |
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PolyScreen.cpp
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20dfadf789
Fixed screen root entity being adjusted by default, fixed image alpha premultiplication
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пре 13 година |
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PolyScreenEntity.cpp
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4ed31d296e
Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1
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пре 13 година |
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PolyScreenEntityInstance.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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пре 13 година |
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PolyScreenEvent.cpp
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c9406f5051
Code cleanup and documentation.
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пре 14 година |
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PolyScreenImage.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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пре 13 година |
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PolyScreenLabel.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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пре 13 година |
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PolyScreenLine.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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пре 13 година |
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PolyScreenManager.cpp
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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пре 13 година |
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PolyScreenMesh.cpp
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87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
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пре 13 година |
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PolyScreenShape.cpp
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77811d37cb
Removed SHAPE_CUSTOM from ScreenShape, please use ScreenMesh for custom shapes
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пре 13 година |
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PolyScreenSound.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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пре 13 година |
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PolyScreenSprite.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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пре 13 година |
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PolyServer.cpp
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a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
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пре 13 година |
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PolyShader.cpp
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a0a7c109b6
ShaderBinding::addLocalParam should return the newly created LocalShaderParam
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пре 13 година |
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PolySkeleton.cpp
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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пре 13 година |
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PolySocket.cpp
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793678649e
Implemented the last bits of the Windows core
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пре 13 година |
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PolySound.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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пре 12 година |
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PolySoundManager.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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пре 13 година |
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PolyString.cpp
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ff0a375751
More Linux fixes
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пре 13 година |
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PolyTexture.cpp
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e10455cf98
Label memory leak fixes
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пре 13 година |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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пре 13 година |
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PolyTimer.cpp
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d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
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пре 13 година |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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пре 14 година |
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PolyTween.cpp
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0b9fc50d85
Merge pull request #152 from mcclure/uileak
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пре 13 година |
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PolyTweenManager.cpp
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e2220c0896
Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView
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пре 13 година |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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пре 14 година |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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пре 13 година |
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PolyVertex.cpp
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c9406f5051
Code cleanup and documentation.
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пре 14 година |
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PolyWinCore.cpp
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04f5a939c9
Patch to compile Polycode in VS2012 for Win64
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пре 13 година |
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PolyiPhoneCore.cpp
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c9406f5051
Code cleanup and documentation.
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пре 14 година |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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пре 15 година |
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tinyxml.cpp
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fecedf6221
Made NEWLINE default to unix newline in tinyxml
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пре 13 година |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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пре 15 година |
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tinyxmlparser.cpp
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7cc9015fd0
Initial import from old repository
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пре 15 година |