Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 61f350d3bb Merging with latest před 9 roky
assets 7ba6ae9af6 Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer před 9 roky
bin 4865727e2d Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport před 10 roky
bindings 61f350d3bb Merging with latest před 9 roky
build 61f350d3bb Merging with latest před 9 roky
docs 9422cba1b6 Fixed symbol collision před 9 roky
examples 9736c60a76 rename uppercase folders před 10 roky
include 61f350d3bb Merging with latest před 9 roky
lib @ 508a229e0e b5635323e1 Started rewriting the bindings generation script to be more flexible and support multiple bindings engines před 9 roky
scripts 7ba6ae9af6 Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer před 9 roky
src 61f350d3bb Merging with latest před 9 roky
.gitignore 4f70414684 Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class před 9 roky
.gitmodules ee31a78d70 Added binaries as a submodule před 10 roky
.travis.yml 1bdc18f875 Test addon key for package configuration. před 10 roky
LICENSE.txt 97f5c36acd Removed CMake, created new folder structure for the repo před 10 roky