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GLee.h
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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14 tahun lalu |
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OSBasics.h
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2197c08b01
Implemented OSBasics::fileExists
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13 tahun lalu |
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PolyBezierCurve.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyBone.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 tahun lalu |
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PolyCamera.h
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92de58022e
It's spelled 'frustum', not 'frustrum'
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13 tahun lalu |
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PolyClient.h
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afc74abac5
Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom.
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13 tahun lalu |
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PolyCocoaCore.h
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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13 tahun lalu |
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PolyColor.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 tahun lalu |
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PolyConfig.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyCore.h
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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13 tahun lalu |
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PolyCoreInput.h
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78300e7cae
Fixed entity property editor, fixed mouse position not setting on mousedown
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13 tahun lalu |
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PolyCoreServices.h
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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13 tahun lalu |
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PolyCubemap.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 tahun lalu |
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PolyData.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyEntity.h
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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13 tahun lalu |
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PolyEvent.h
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afc74abac5
Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom.
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13 tahun lalu |
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PolyEventDispatcher.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 tahun lalu |
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PolyEventHandler.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyFixedShader.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 tahun lalu |
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PolyFont.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyFontManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyGLCubemap.h
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94c4d628d1
Win32 compile fixes.
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14 tahun lalu |
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PolyGLES1Renderer.h
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67e5654afc
Changed private members to protected in non-manager classes.
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14 tahun lalu |
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PolyGLES1Texture.h
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c9406f5051
Code cleanup and documentation.
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15 tahun lalu |
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PolyGLHeaders.h
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e13c35500a
Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs.
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13 tahun lalu |
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PolyGLRenderer.h
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3c88b6487c
Fixed default theme brightness, Color creation from hex strings, moved some IDE colors to theme config
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13 tahun lalu |
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PolyGLSLProgram.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 tahun lalu |
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PolyGLSLShader.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 tahun lalu |
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PolyGLSLShaderModule.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 tahun lalu |
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PolyGLTexture.h
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dfd6ba1da4
More leak fixes from mcclure
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13 tahun lalu |
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PolyGLVertexBuffer.h
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4d4235dd40
Tangent support in VBOs
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14 tahun lalu |
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PolyGlobals.h
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a770a9bcbb
Linux fixes for core library and examples/template
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13 tahun lalu |
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PolyImage.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 tahun lalu |
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PolyInputEvent.h
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afc74abac5
Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom.
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13 tahun lalu |
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PolyInputKeys.h
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09520ea3ab
MenuBar and IDE shortcuts in Linux
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13 tahun lalu |
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PolyLabel.h
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b548bbaf1e
Made labels not re-render if text and color are the same
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13 tahun lalu |
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PolyLogger.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyMaterial.h
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 tahun lalu |
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PolyMaterialManager.h
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bb3204a27a
Added clampDefault and mipmapsDefault settings to MaterialManager to set the texture clamping and mimap generation defaults
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13 tahun lalu |
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PolyMatrix4.h
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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13 tahun lalu |
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PolyMesh.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 tahun lalu |
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PolyModule.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyObject.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyParticle.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyParticleEmitter.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 tahun lalu |
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PolyPeer.h
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ad93e133ff
Doxygen documented the Address class.
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13 tahun lalu |
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PolyPerlin.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyPolygon.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyQuaternion.h
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815f725589
Added Quaternion::ToEulerAngles
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13 tahun lalu |
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PolyQuaternionCurve.h
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8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
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13 tahun lalu |
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PolyRectangle.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyRenderer.h
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4ed31d296e
Added a flag to renderer to treat normal blending as premultiplied, made the screen entity size default to 0 instead of 1
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13 tahun lalu |
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PolyResource.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyResourceManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolySDLCore.h
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e62e6a5a7e
Added new Render/Update separation to SDL Core
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13 tahun lalu |
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PolyScene.h
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18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
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13 tahun lalu |
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PolySceneEntity.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolySceneLabel.h
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f6edf81027
Premultiplied alpha support in labels
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13 tahun lalu |
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PolySceneLight.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 tahun lalu |
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PolySceneLine.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 tahun lalu |
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PolySceneManager.h
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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13 tahun lalu |
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PolySceneMesh.h
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bb3204a27a
Added clampDefault and mipmapsDefault settings to MaterialManager to set the texture clamping and mimap generation defaults
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13 tahun lalu |
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PolyScenePrimitive.h
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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13 tahun lalu |
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PolySceneRenderTexture.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolySceneSound.h
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54c63c1ef2
Fixed orientation issues with positional sound
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13 tahun lalu |
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PolyScreen.h
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193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
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13 tahun lalu |
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PolyScreenEntity.h
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37266b8e9d
Added getScreenEntityById and getScreenEntitiesByTag helper accessors to ScreenEntity
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13 tahun lalu |
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PolyScreenEntityInstance.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 tahun lalu |
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PolyScreenEvent.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 tahun lalu |
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PolyScreenImage.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 tahun lalu |
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PolyScreenLabel.h
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8f94050c5b
Removed addDropShadow from ScreenLabel
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13 tahun lalu |
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PolyScreenLine.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 tahun lalu |
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PolyScreenManager.h
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56e6d494ff
Separated Update and Render in the Core. ATTENTION: YOU MUST NOW CALL updateAndRender() instead of Update() or call Update() and Render() manually. Made 2d physics non-framerate dependant, fixed collision detection in 2d physics, fixed z angle not returning correctly from Matrix4, updated IDE and examples to use the new method. Made new file window slightly bigger, fixed UIButton firing click even on on any key press
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13 tahun lalu |
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PolyScreenMesh.h
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bbd27232a4
Added material support to ScreenMesh, ignoreParentMatrix now set to false for collisionOnly entities in 2D physics module
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13 tahun lalu |
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PolyScreenShape.h
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77811d37cb
Removed SHAPE_CUSTOM from ScreenShape, please use ScreenMesh for custom shapes
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13 tahun lalu |
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PolyScreenSound.h
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 tahun lalu |
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PolyScreenSprite.h
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9557993edf
Added getCurrentAnimationFrame and isCurrentAnimationFinished to ScreenSprite from doomlaser's pull request
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13 tahun lalu |
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PolyServer.h
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e8cbd73094
Fixed up cib's doxygen comments of some of the network classes
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13 tahun lalu |
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PolyServerWorld.h
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634df503e7
Moved networking module into the core
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13 tahun lalu |
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PolyShader.h
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53710dcae0
Windows fixes
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13 tahun lalu |
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PolySkeleton.h
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fbd2cfb79c
Added static constructor proxies for overloaded constructors for Lua bindings access
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13 tahun lalu |
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PolySocket.h
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e8cbd73094
Fixed up cib's doxygen comments of some of the network classes
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13 tahun lalu |
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PolySound.h
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baec985ec6
Sound: Don't use uninitialized variables. Add more checkALErrors. Clean up duplicate code.
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13 tahun lalu |
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PolySoundManager.h
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600435102f
Fix the includes for OpenAL on OSX
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13 tahun lalu |
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PolyString.h
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3b371b3df5
Major speed improvements to UITextInput when dealing with large text files
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13 tahun lalu |
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PolyTexture.h
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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13 tahun lalu |
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PolyThreaded.h
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dda069be43
Threaded event fixes
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13 tahun lalu |
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PolyTimer.h
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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13 tahun lalu |
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PolyTimerManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyTween.h
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29ca579b00
Added delay to Tween
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13 tahun lalu |
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PolyTweenManager.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyVector2.h
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78247c84d2
Fix spelling mistake
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13 tahun lalu |
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PolyVector3.h
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a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
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13 tahun lalu |
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PolyVertex.h
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04a22925fc
Tangent generation and normal map shader support
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14 tahun lalu |
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PolyWinCore.h
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d30258d26a
Added new Render/Update separation to Windows Core
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13 tahun lalu |
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Poly_iPhone.h
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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15 tahun lalu |
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Polycode.h
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47b18f52ef
Removed old, incomplete ScreenCurve class
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13 tahun lalu |
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PolyiPhoneCore.h
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afc74abac5
Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom.
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13 tahun lalu |
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tinystr.h
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7cc9015fd0
Initial import from old repository
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15 tahun lalu |
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tinyxml.h
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 tahun lalu |