Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 7861bf3266 Fixed crash in text input resizing 12 년 전
Assets ecd40648f2 Tweaked default shaders, re-enabled UITextInput calculating word wrap on setText, added debug printout to polyimport 12 년 전
Bindings 8b39189581 Use 'class_notes' tag to indicate non-gc'd classes in generated Lua documentation. 12 년 전
CMake cacf905997 Implemented cmake build for IDE. 12 년 전
Core bf46667536 Fixed projection matrix not being set correctly in the renderer, sped up returning entities from 3d physics collisions 12 년 전
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 년 전
Documentation b854d19bd2 Implement 'class_notes' tag for generated Lua documentation. 12 년 전
Examples ceaad6bee0 Lua bindings now return pointer class members. Added an equality operator for Lua classes (you can just use == instead of same_c_class now). Updated examples to reflect new changes. UI scroll bars and tree containers will now set cursor to arrow. 12 년 전
IDE 0e154ba75a Added function list dropdown to IDE text editor 12 년 전
Modules 7861bf3266 Fixed crash in text input resizing 12 년 전
Player c66d89ef7b Disconnect debugger in Windows player on quit 12 년 전
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 년 전
Tools ecd40648f2 Tweaked default shaders, re-enabled UITextInput calculating word wrap on setText, added debug printout to polyimport 12 년 전
.gitignore f3f3487ef3 Added missing resource files to windows IDE build 12 년 전
BUILD.md 0fd6584555 Update BUILD.md 13 년 전
BUILD.txt 93a6d1351d Update BUILD.txt with correct Xcode spelling 13 년 전
CMakeLists.txt 80c57d04d3 Removed a huge unnecessary MinGW hack. 12 년 전
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 년 전
README d135ffaa53 Updated instructions and added a fix for new gcc 14 년 전
Toolchain-mingw32.cmake 80c57d04d3 Removed a huge unnecessary MinGW hack. 12 년 전

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.