Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 793678649e Implemented the last bits of the Windows core 13 年 前
Assets a770a9bcbb Linux fixes for core library and examples/template 13 年 前
Bindings c77626f237 Fix unsupported vector returns not returning lua stack uncrement value in bindings, added POLYCODE_CORE defines in all cores for convenience 13 年 前
CMake 9996ea0295 Updated to physfs 2.0.3 for 64-bit support, fixed player on Windows 13 年 前
Core 793678649e Implemented the last bits of the Windows core 13 年 前
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 年 前
Documentation 4a8988e13c Made Lua docs header clickable to go back to index 13 年 前
Examples 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 年 前
IDE 793678649e Implemented the last bits of the Windows core 13 年 前
Modules 8c821d5795 Fixed menu interactions 13 年 前
Player 1b7597c4ab Fixed Unicode text rendering, fixed ortho not chaning size if it's been set, new about dialog in IDE, minor IDE tweaks 13 年 前
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 年 前
Tools 134576cae7 Tons of Windows fixes 13 年 前
.gitignore c8d1c08f26 Numerous windows fixes and windows IDE project 13 年 前
BUILD.md c29cf18bf5 More Linux fixes 13 年 前
BUILD.txt c29cf18bf5 More Linux fixes 13 年 前
CMakeLists.txt 244d7d6716 Lua html doc generation from xml, generate lua docs automatically on install, copy lua docs into Lua Standalone, IDE menu option for documentation opens bundled html 13 年 前
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 年 前
README d135ffaa53 Updated instructions and added a fix for new gcc 14 年 前

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.