Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset 11 ani în urmă
Assets 4c5018cda4 Fixed examples on Linux 12 ani în urmă
Bindings cf54992f8a Fixed last pull request merge breaking Lua doc generation because of unhandled return type 12 ani în urmă
CMake a91d93a10e Fixes and IDE project for Visual Studio 2013 12 ani în urmă
Core 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset 11 ani în urmă
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 ani în urmă
Documentation 8f769ccdf7 Fixed local Lua documentation html 12 ani în urmă
Examples 45692828a4 MSVC10 fix, removed old example project from Windows examples solution 12 ani în urmă
IDE 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset 11 ani în urmă
Modules 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset 11 ani în urmă
Player a91d93a10e Fixes and IDE project for Visual Studio 2013 12 ani în urmă
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 ani în urmă
Tools 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset 11 ani în urmă
.gitignore a91d93a10e Fixes and IDE project for Visual Studio 2013 12 ani în urmă
BUILD.md c4dc662bb2 Update SDL version in readme, removed BUILD.txt from repository 12 ani în urmă
BuildLinux.sh 8258ee67ba Fixed Linux build script 12 ani în urmă
CMakeLists.txt 80c57d04d3 Removed a huge unnecessary MinGW hack. 12 ani în urmă
LICENSE.txt 4e337163f6 Updated license year 12 ani în urmă
README ba4034bb46 Replaced LUA with Lua in readme 12 ani în urmă
Toolchain-mingw32.cmake 7ab18bf289 Replaced path on my system with placeholder path in toolchain file. 12 ani în urmă

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a Lua-based scripting system with its own set of compilation tools. The Lua API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md for instructions on how to build Polycode from source.