Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

mcc 86ce241a1b Correct merge error from 185c6d4b99c5 пре 14 година
Assets 7bb90f1f18 Screenshot support and image saving пре 14 година
Bindings 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork пре 14 година
CMake 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork пре 14 година
Core 86ce241a1b Correct merge error from 185c6d4b99c5 пре 14 година
Dependencies 60398a8df7 Moved gamepad stuff into core пре 14 година
Documentation 1a557d0a88 Added documentation target folders пре 14 година
Examples 7bb90f1f18 Screenshot support and image saving пре 14 година
IDE 3f300899cd Some more IDE work пре 14 година
Modules 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork пре 14 година
Player 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork пре 14 година
Standalone 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork пре 14 година
Tools 3f300899cd Some more IDE work пре 14 година
.gitignore 695a105915 IDE header cleanup and some IDE fixes пре 14 година
BUILD.md ccefb5f3b8 And yet more documentation пре 14 година
BUILD.txt ccefb5f3b8 And yet more documentation пре 14 година
CMakeLists.txt 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork пре 14 година
LICENSE.txt 09f0e77945 Fixed LUA event handling пре 14 година
README d135ffaa53 Updated instructions and added a fix for new gcc пре 14 година

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.