Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 87d681a908 Merge pull request #404 from Lunatix89/lunatix_winfixes vor 12 Jahren
Assets ab50a6f77e Removed old theme git entires, changed IDE xib to be openable in Xcode 4.6 vor 12 Jahren
Bindings 87d681a908 Merge pull request #404 from Lunatix89/lunatix_winfixes vor 12 Jahren
CMake cacf905997 Implemented cmake build for IDE. vor 12 Jahren
Core 87d681a908 Merge pull request #404 from Lunatix89/lunatix_winfixes vor 12 Jahren
Dependencies 76a60ca1d4 Reverted back to always building assimp vor 13 Jahren
Documentation b854d19bd2 Implement 'class_notes' tag for generated Lua documentation. vor 12 Jahren
Examples 58b631be8b Update default.pak in Examples vor 12 Jahren
IDE 87d681a908 Merge pull request #404 from Lunatix89/lunatix_winfixes vor 12 Jahren
Modules 87d681a908 Merge pull request #404 from Lunatix89/lunatix_winfixes vor 12 Jahren
Player 42108bb57b Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console vor 12 Jahren
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license vor 13 Jahren
Tools 3c51a5b2a5 fixes for windows, some things like getopt where missing (added them … vor 12 Jahren
.gitignore f3f3487ef3 Added missing resource files to windows IDE build vor 12 Jahren
BUILD.md 0fd6584555 Update BUILD.md vor 13 Jahren
BUILD.txt 93a6d1351d Update BUILD.txt with correct Xcode spelling vor 13 Jahren
BuildLinux.sh 8a4923f08b Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository vor 12 Jahren
CMakeLists.txt 80c57d04d3 Removed a huge unnecessary MinGW hack. vor 12 Jahren
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license vor 13 Jahren
README d135ffaa53 Updated instructions and added a fix for new gcc vor 14 Jahren
Toolchain-mingw32.cmake 7ab18bf289 Replaced path on my system with placeholder path in toolchain file. vor 12 Jahren
build.all.bat 1452409d08 fixed missing debug prefix in UILua, 2DPhysics & 3DPhysics vor 12 Jahren
build.core.bat 1452409d08 fixed missing debug prefix in UILua, 2DPhysics & 3DPhysics vor 12 Jahren
build.deps.bat 1452409d08 fixed missing debug prefix in UILua, 2DPhysics & 3DPhysics vor 12 Jahren
build.standalone.bat 1452409d08 fixed missing debug prefix in UILua, 2DPhysics & 3DPhysics vor 12 Jahren
rebuild.all.bat 1452409d08 fixed missing debug prefix in UILua, 2DPhysics & 3DPhysics vor 12 Jahren
rebuild.core-standalone.bat 1452409d08 fixed missing debug prefix in UILua, 2DPhysics & 3DPhysics vor 12 Jahren

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.