Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin 8f7e000031 Merge pull request #157 from mcclure/uniqueevents 13 年之前
Assets f03307d738 Entity property editing in 2D editor, fixed web docs header and footer 13 年之前
Bindings afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 年之前
CMake 3495eed1df Disable OpenAL examples 13 年之前
Core afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 年之前
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 年之前
Documentation f03307d738 Entity property editing in 2D editor, fixed web docs header and footer 13 年之前
Examples 981b7873f0 Removed .user files from .gitignore 13 年之前
IDE a80edbc059 Fixed directory creation and cleanup in Makefile 13 年之前
Modules afc74abac5 Prevent event code collisions when using Polycode stock classes by adding a class-unique EVENTBASE_ constant to each class's event types. (The EVENTBASE_s are documented in PolyEvent.h.) Make a small change to create_lua_library to support the EVENTBASE_ idiom. 13 年之前
Player 2522352a17 Fixed Lua debug reporting in player, made IDE throttle down instead of pausing core on lose focus, added open files dropdown and active project name display to the IDE 13 年之前
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 年之前
Tools 6058f09c03 Windows core key events, polybuild now properly removes file 13 年之前
.gitignore 981b7873f0 Removed .user files from .gitignore 13 年之前
BUILD.md 0fd6584555 Update BUILD.md 13 年之前
BUILD.txt c29cf18bf5 More Linux fixes 13 年之前
CMakeLists.txt 244d7d6716 Lua html doc generation from xml, generate lua docs automatically on install, copy lua docs into Lua Standalone, IDE menu option for documentation opens bundled html 13 年之前
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 年之前
README d135ffaa53 Updated instructions and added a fix for new gcc 14 年之前

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.