Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Adrien a71c6bbfd9 In Dependencies: forwarding top-level CMAKE_CXX_FLAGS to each added external project. 11 lat temu
Assets 4c5018cda4 Fixed examples on Linux 12 lat temu
Bindings cf54992f8a Fixed last pull request merge breaking Lua doc generation because of unhandled return type 12 lat temu
CMake a71c6bbfd9 In Dependencies: forwarding top-level CMAKE_CXX_FLAGS to each added external project. 11 lat temu
Core d04287241d Minor speed improvements to vertex array generation 11 lat temu
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 lat temu
Documentation 8f769ccdf7 Fixed local Lua documentation html 12 lat temu
Examples 45692828a4 MSVC10 fix, removed old example project from Windows examples solution 12 lat temu
IDE 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset 11 lat temu
Modules 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset 11 lat temu
Player a91d93a10e Fixes and IDE project for Visual Studio 2013 12 lat temu
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 lat temu
Tools 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset 11 lat temu
.gitignore a91d93a10e Fixes and IDE project for Visual Studio 2013 12 lat temu
BUILD.md c4dc662bb2 Update SDL version in readme, removed BUILD.txt from repository 12 lat temu
BuildLinux.sh 8258ee67ba Fixed Linux build script 12 lat temu
CMakeLists.txt 80c57d04d3 Removed a huge unnecessary MinGW hack. 12 lat temu
LICENSE.txt 4e337163f6 Updated license year 12 lat temu
README ba4034bb46 Replaced LUA with Lua in readme 12 lat temu
Toolchain-mingw32.cmake 7ab18bf289 Replaced path on my system with placeholder path in toolchain file. 12 lat temu

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a Lua-based scripting system with its own set of compilation tools. The Lua API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md for instructions on how to build Polycode from source.