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Assets
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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13 年之前 |
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Bindings
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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13 年之前 |
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CMake
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ebac791192
Windows should mostly work now, except for examples project
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13 年之前 |
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Core
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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13 年之前 |
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Dependencies
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76a60ca1d4
Reverted back to always building assimp
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13 年之前 |
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Documentation
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1a557d0a88
Added documentation target folders
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14 年之前 |
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Examples
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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13 年之前 |
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IDE
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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13 年之前 |
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Modules
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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13 年之前 |
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Player
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2b15068944
Project export window in IDE and Mac export, fixed StandalonePlayer not quitting properly
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13 年之前 |
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Standalone
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ebac791192
Windows should mostly work now, except for examples project
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13 年之前 |
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Tools
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4b8d6e026c
Polyimport won't crash now if assimp is unable to open scene
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13 年之前 |
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.gitignore
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82ed3d5825
Automatic api.pak creation. Also, now only api.pak is copied into the player
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13 年之前 |
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BUILD.md
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cf1c03b609
Update BUILD.md
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13 年之前 |
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BUILD.txt
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78cfb0b0e7
Update BUILD.txt
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13 年之前 |
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CMakeLists.txt
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76a60ca1d4
Reverted back to always building assimp
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13 年之前 |
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LICENSE.txt
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d9c9838e50
Fixes for new AppStore XCode, updated year in license, added icon to template
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13 年之前 |
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README
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d135ffaa53
Updated instructions and added a fix for new gcc
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14 年之前 |