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GLee.cpp
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185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
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před 14 roky |
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OSBasics.cpp
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54e9b1a16d
Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes
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před 13 roky |
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PolyBezierCurve.cpp
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c9406f5051
Code cleanup and documentation.
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před 15 roky |
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PolyBone.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyCamera.cpp
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1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
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před 13 roky |
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PolyClient.cpp
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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před 13 roky |
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PolyCocoaCore.mm
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a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
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před 13 roky |
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PolyColor.cpp
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449bbd1cf1
Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak
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před 13 roky |
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PolyConfig.cpp
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759f0a54e5
TiXmlNode::ToElement() can return NULL, for example in the case of an XML c
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před 13 roky |
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PolyCore.cpp
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c93ec560d5
Reset input state on app gain focus
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před 13 roky |
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PolyCoreInput.cpp
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2342359635
App focus lose and gain support on Mac, fixed bug with modifier keys
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před 13 roky |
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PolyCoreServices.cpp
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3f824e8dfd
Single focused entity through CoreServices singleton
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před 13 roky |
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PolyCubemap.cpp
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c9406f5051
Code cleanup and documentation.
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před 15 roky |
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PolyData.cpp
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54e9b1a16d
Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes
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před 13 roky |
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PolyEntity.cpp
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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před 13 roky |
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PolyEvent.cpp
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6e1940bf25
Thread-safe events, adjustment Matrix for polygon picking
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před 13 roky |
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PolyEventDispatcher.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyEventHandler.cpp
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c9406f5051
Code cleanup and documentation.
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před 15 roky |
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PolyFixedShader.cpp
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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před 14 roky |
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PolyFont.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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před 13 roky |
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PolyFontManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyGLCubemap.cpp
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94c4d628d1
Win32 compile fixes.
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před 14 roky |
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PolyGLES1Renderer.cpp
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5f2a5232c4
More code cleanup
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před 15 roky |
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PolyGLES1Texture.cpp
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c9406f5051
Code cleanup and documentation.
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před 15 roky |
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PolyGLRenderer.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyGLSLProgram.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyGLSLShader.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyGLSLShaderModule.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyGLTexture.cpp
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acd72adcf6
Merge mingw branch with 6/28 Ivan Polycode
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před 13 roky |
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PolyGLVertexBuffer.cpp
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e15ae329af
Merge mingw compatiblity fork with 4/14 github; back out zlib cmake patch (1.2.6 incorporates the patch already)
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před 14 roky |
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PolyImage.cpp
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449bbd1cf1
Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak
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před 13 roky |
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PolyInputEvent.cpp
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b07cef3dd0
Gamepad support via libstem_gamepad
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před 14 roky |
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PolyLabel.cpp
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00108aceb3
Color range support for labels, Lua syntax highlighting in the IDE
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před 13 roky |
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PolyLogger.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyMaterial.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyMaterialManager.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyMatrix4.cpp
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025f56124e
Matrix4 now has determinant and transpose functions.
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před 13 roky |
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PolyMesh.cpp
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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před 13 roky |
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PolyModule.cpp
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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před 13 roky |
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PolyObject.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyParticle.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyParticleEmitter.cpp
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e8f410d869
Fixes for binding build on Mac OS X, removed lua files from repo
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před 13 roky |
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PolyPeer.cpp
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0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
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před 13 roky |
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PolyPerlin.cpp
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449bbd1cf1
Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak
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před 13 roky |
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PolyPolygon.cpp
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04a22925fc
Tangent generation and normal map shader support
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před 14 roky |
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PolyQuaternion.cpp
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6649ffbfdc
Made a lot of Matrix4 parameters pass by const reference to reduce copying. Also made some more accessors const.
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před 14 roky |
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PolyQuaternionCurve.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyRectangle.cpp
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c9406f5051
Code cleanup and documentation.
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před 15 roky |
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PolyRenderer.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyResource.cpp
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d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
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před 14 roky |
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PolyResourceManager.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolySDLCore.cpp
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40766fd24b
Moved getScreenInfo to Core
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před 13 roky |
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PolyScene.cpp
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18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
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před 13 roky |
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PolySceneEntity.cpp
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c02b27e9e0
Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading
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před 14 roky |
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PolySceneLabel.cpp
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2f7c95aed2
Added multiply blending mode
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před 13 roky |
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PolySceneLight.cpp
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096ec070c0
Only use FP16 framebuffers if specified in material file
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před 14 roky |
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PolySceneLine.cpp
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88ac719d0e
Fix memory leak in SceneLine
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před 13 roky |
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PolySceneManager.cpp
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dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
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před 14 roky |
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PolySceneMesh.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyScenePrimitive.cpp
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526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
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před 13 roky |
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PolySceneRenderTexture.cpp
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e51535ea41
FP16 support for render textures
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před 13 roky |
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PolySceneSound.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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před 13 roky |
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PolyScreen.cpp
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6fc1529904
Debugging fixes, static method support in bindings
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před 13 roky |
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PolyScreenCurve.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyScreenEntity.cpp
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2fd2c4cf5a
Transform can now be set via public position,scale and rotation members in Entity. width and height now public in ScreenEntity
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před 13 roky |
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PolyScreenEvent.cpp
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c9406f5051
Code cleanup and documentation.
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před 15 roky |
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PolyScreenImage.cpp
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7c2adedb49
hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function.
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před 13 roky |
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PolyScreenLabel.cpp
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f6edf81027
Premultiplied alpha support in labels
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před 13 roky |
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PolyScreenLine.cpp
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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před 13 roky |
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PolyScreenManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyScreenMesh.cpp
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7c2adedb49
hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function.
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před 13 roky |
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PolyScreenShape.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolyScreenSound.cpp
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ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
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před 13 roky |
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PolyScreenSprite.cpp
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b94e900cf6
2D Physics tweaks, matrix now rebuilt on concatenated matrix request
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před 13 roky |
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PolyServer.cpp
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a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
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před 13 roky |
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PolyShader.cpp
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6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
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před 13 roky |
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PolySkeleton.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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před 13 roky |
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PolySocket.cpp
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634df503e7
Moved networking module into the core
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před 13 roky |
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PolySound.cpp
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227aab44a1
Fixed a stupid mistake
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před 13 roky |
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PolySoundManager.cpp
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54c63c1ef2
Fixed orientation issues with positional sound
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před 13 roky |
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PolyString.cpp
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e7a3abcb94
Replace and Replace All for IDE text editor
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před 13 roky |
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PolyTexture.cpp
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1e979de62f
Merge branch 'master' of github.com:ivansafrin/Polycode
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před 13 roky |
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PolyThreaded.cpp
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dda069be43
Threaded event fixes
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před 13 roky |
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PolyTimer.cpp
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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před 14 roky |
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PolyTimerManager.cpp
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyTween.cpp
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e2220c0896
Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView
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před 14 roky |
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PolyTweenManager.cpp
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e2220c0896
Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView
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před 14 roky |
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PolyVector2.cpp
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9359018eee
Cleaned up Vector2
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před 14 roky |
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PolyVector3.cpp
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8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
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před 13 roky |
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PolyVertex.cpp
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c9406f5051
Code cleanup and documentation.
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před 15 roky |
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PolyWinCore.cpp
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e077c756fa
VSync support in Windows
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před 13 roky |
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PolyiPhoneCore.cpp
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c9406f5051
Code cleanup and documentation.
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před 15 roky |
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tinystr.cpp
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7cc9015fd0
Initial import from old repository
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před 15 roky |
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tinyxml.cpp
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6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
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před 15 roky |
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tinyxmlerror.cpp
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7cc9015fd0
Initial import from old repository
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před 15 roky |
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tinyxmlparser.cpp
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7cc9015fd0
Initial import from old repository
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před 15 roky |