Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

cib bed8d2df58 Added some explanatory comments to IDE/Conents/CMakeLists.txt 12 lat temu
Assets 838f415b7a Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core. 12 lat temu
Bindings 8b39189581 Use 'class_notes' tag to indicate non-gc'd classes in generated Lua documentation. 12 lat temu
CMake cacf905997 Implemented cmake build for IDE. 12 lat temu
Core 838f415b7a Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core. 12 lat temu
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 lat temu
Documentation b854d19bd2 Implement 'class_notes' tag for generated Lua documentation. 12 lat temu
Examples ceaad6bee0 Lua bindings now return pointer class members. Added an equality operator for Lua classes (you can just use == instead of same_c_class now). Updated examples to reflect new changes. UI scroll bars and tree containers will now set cursor to arrow. 12 lat temu
IDE bed8d2df58 Added some explanatory comments to IDE/Conents/CMakeLists.txt 12 lat temu
Modules d757905a32 Doxygen comments for PolyUIFileDialog 12 lat temu
Player c66d89ef7b Disconnect debugger in Windows player on quit 12 lat temu
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 lat temu
Tools d9283b2b56 Removed duplicate include. 12 lat temu
.gitignore f3f3487ef3 Added missing resource files to windows IDE build 12 lat temu
BUILD.md 0fd6584555 Update BUILD.md 13 lat temu
BUILD.txt 93a6d1351d Update BUILD.txt with correct Xcode spelling 13 lat temu
CMakeLists.txt 80c57d04d3 Removed a huge unnecessary MinGW hack. 12 lat temu
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 lat temu
README d135ffaa53 Updated instructions and added a fix for new gcc 14 lat temu
Toolchain-mingw32.cmake 80c57d04d3 Removed a huge unnecessary MinGW hack. 12 lat temu

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.