Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI %!s(int64=10) %!d(string=hai) anos
assets bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI %!s(int64=10) %!d(string=hai) anos
build 35f2097752 Got IDE in new Xcode project working with proper xib and delegate, added BLEND_MODE_MATERIAL to renderer, fixed bug in UIRect rendering %!s(int64=10) %!d(string=hai) anos
docs f7b306bc07 Started messing with cldoc docs %!s(int64=10) %!d(string=hai) anos
examples 9736c60a76 rename uppercase folders %!s(int64=10) %!d(string=hai) anos
include bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI %!s(int64=10) %!d(string=hai) anos
lib @ a83ac0cf15 35f2097752 Got IDE in new Xcode project working with proper xib and delegate, added BLEND_MODE_MATERIAL to renderer, fixed bug in UIRect rendering %!s(int64=10) %!d(string=hai) anos
scripts 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos
src bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI %!s(int64=10) %!d(string=hai) anos
.gitignore f7b306bc07 Started messing with cldoc docs %!s(int64=10) %!d(string=hai) anos
.gitmodules ee31a78d70 Added binaries as a submodule %!s(int64=10) %!d(string=hai) anos
LICENSE.txt 97f5c36acd Removed CMake, created new folder structure for the repo %!s(int64=10) %!d(string=hai) anos