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assets
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bfabdb993e
Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI
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%!s(int64=10) %!d(string=hai) anos |
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build
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35f2097752
Got IDE in new Xcode project working with proper xib and delegate, added BLEND_MODE_MATERIAL to renderer, fixed bug in UIRect rendering
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%!s(int64=10) %!d(string=hai) anos |
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docs
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f7b306bc07
Started messing with cldoc docs
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%!s(int64=10) %!d(string=hai) anos |
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examples
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9736c60a76
rename uppercase folders
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%!s(int64=10) %!d(string=hai) anos |
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include
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bfabdb993e
Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI
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%!s(int64=10) %!d(string=hai) anos |
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lib @ a83ac0cf15
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35f2097752
Got IDE in new Xcode project working with proper xib and delegate, added BLEND_MODE_MATERIAL to renderer, fixed bug in UIRect rendering
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%!s(int64=10) %!d(string=hai) anos |
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scripts
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |
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src
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bfabdb993e
Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI
|
%!s(int64=10) %!d(string=hai) anos |
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.gitignore
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f7b306bc07
Started messing with cldoc docs
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%!s(int64=10) %!d(string=hai) anos |
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.gitmodules
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ee31a78d70
Added binaries as a submodule
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%!s(int64=10) %!d(string=hai) anos |
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LICENSE.txt
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |