Ivan Safrin bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI 10 anni fa
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EGL 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 anni fa
GL 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
GLES2 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 anni fa
GLES3 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 anni fa
GLSLANG 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 anni fa
KHR 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 anni fa
freetype 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
libpng15 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
lua5.1 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
ogg 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
platform 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 anni fa
polycode bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI 10 anni fa
vorbis 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
Polycode.h 21bff15725 More UWP stuff, removed debug dependencies 10 anni fa
angle_gl.h 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 anni fa
angle_windowsstore.h 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 anni fa
export.h 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 anni fa
ft2build.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
lodepng.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 anni fa
pa_asio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 anni fa
pa_jack.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 anni fa
pa_linux_alsa.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 anni fa
pa_mac_core.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 anni fa
pa_win_ds.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 anni fa
pa_win_wasapi.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 anni fa
pa_win_waveformat.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 anni fa
pa_win_wdmks.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 anni fa
pa_win_wmme.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 anni fa
physfs.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
png.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
pngconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
pnglibconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
portaudio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 anni fa
rgbe.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
stb_image.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
tinystr.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
tinyxml.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 anni fa
zconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa
zlib.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 anni fa