Ivan Safrin bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI пре 10 година
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core bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI пре 10 година
ide 8308964977 Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards пре 10 година
modules a2134331c8 SceneMeshes now keep their own list of ShaderPasses, which are applied as options to materials but can provide additional render passes independent of the material, added support for global override materials in the new renderer, added wireframe support to renderer (non-ES2, will be ifdefed out in strict ES2 builds), readded wireframe overlay support as a separate shader pass, readded wireframe mode support in entity editor, added an lineSmooth option to GL renderer (non-ES2 as well) пре 10 година
player 97f5c36acd Removed CMake, created new folder structure for the repo пре 10 година
tools 97f5c36acd Removed CMake, created new folder structure for the repo пре 10 година
view cc8d71f6b0 Added OSX project for core and template, fixed a crash in CocoaCore when resizing window пре 10 година