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Assets
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ecd40648f2
Tweaked default shaders, re-enabled UITextInput calculating word wrap on setText, added debug printout to polyimport
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%!s(int64=12) %!d(string=hai) anos |
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Bindings
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8b39189581
Use 'class_notes' tag to indicate non-gc'd classes in generated Lua documentation.
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%!s(int64=12) %!d(string=hai) anos |
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CMake
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cacf905997
Implemented cmake build for IDE.
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%!s(int64=12) %!d(string=hai) anos |
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Core
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838f415b7a
Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core.
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%!s(int64=12) %!d(string=hai) anos |
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Dependencies
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76a60ca1d4
Reverted back to always building assimp
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%!s(int64=13) %!d(string=hai) anos |
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Documentation
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b854d19bd2
Implement 'class_notes' tag for generated Lua documentation.
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%!s(int64=12) %!d(string=hai) anos |
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Examples
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ceaad6bee0
Lua bindings now return pointer class members. Added an equality operator for Lua classes (you can just use == instead of same_c_class now). Updated examples to reflect new changes. UI scroll bars and tree containers will now set cursor to arrow.
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%!s(int64=12) %!d(string=hai) anos |
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IDE
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009e198e25
Added support for context menus in UITextInput, added context menu for text inputs in the IDE
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%!s(int64=12) %!d(string=hai) anos |
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Modules
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d238b1acac
UITextInput will only scroll to reveal current line (when typing or in undo/redo operations) only if it's off screen
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%!s(int64=12) %!d(string=hai) anos |
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Player
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c66d89ef7b
Disconnect debugger in Windows player on quit
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%!s(int64=12) %!d(string=hai) anos |
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Standalone
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25efef6b70
Updated Windows Examples, made all examples use POLYCODE_CORE, updated license
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%!s(int64=13) %!d(string=hai) anos |
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Tools
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ecd40648f2
Tweaked default shaders, re-enabled UITextInput calculating word wrap on setText, added debug printout to polyimport
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%!s(int64=12) %!d(string=hai) anos |
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.gitignore
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f3f3487ef3
Added missing resource files to windows IDE build
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%!s(int64=12) %!d(string=hai) anos |
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BUILD.md
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0fd6584555
Update BUILD.md
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%!s(int64=13) %!d(string=hai) anos |
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BUILD.txt
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93a6d1351d
Update BUILD.txt with correct Xcode spelling
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%!s(int64=13) %!d(string=hai) anos |
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CMakeLists.txt
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80c57d04d3
Removed a huge unnecessary MinGW hack.
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%!s(int64=12) %!d(string=hai) anos |
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LICENSE.txt
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25efef6b70
Updated Windows Examples, made all examples use POLYCODE_CORE, updated license
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%!s(int64=13) %!d(string=hai) anos |
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README
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d135ffaa53
Updated instructions and added a fix for new gcc
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%!s(int64=14) %!d(string=hai) anos |
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Toolchain-mingw32.cmake
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80c57d04d3
Removed a huge unnecessary MinGW hack.
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%!s(int64=12) %!d(string=hai) anos |