Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin dbebcd2a77 Rewrote and fixed C++ examples on Mac, this will break Linux and Windows examples projects temporarily 12 rokov pred
Assets dbebcd2a77 Rewrote and fixed C++ examples on Mac, this will break Linux and Windows examples projects temporarily 12 rokov pred
Bindings cf54992f8a Fixed last pull request merge breaking Lua doc generation because of unhandled return type 12 rokov pred
CMake cacf905997 Implemented cmake build for IDE. 12 rokov pred
Core dbebcd2a77 Rewrote and fixed C++ examples on Mac, this will break Linux and Windows examples projects temporarily 12 rokov pred
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 rokov pred
Documentation f765647e20 Removed doxygen temp files and updated gitignore 12 rokov pred
Examples dbebcd2a77 Rewrote and fixed C++ examples on Mac, this will break Linux and Windows examples projects temporarily 12 rokov pred
IDE 69df188c23 Optimized skeletal animation application in SceneMesh a bit, added proper version to OS X IDE plist 12 rokov pred
Modules 56956e3054 Removed old broken modules, Mesh will not reset indexed setting on clearMesh anymore 12 rokov pred
Player 49763db246 Added weighted animation blending support to the skeletal animation system, fixed HDR post processing material to use the latest material system, fixed retina support in Polycode Player, fixed labels offsetting incorrectly by a pixel due to texture padding. 12 rokov pred
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 rokov pred
Tools 3a359fa545 Fixed icons culling incorrectly in entity editor, added buttons to hide icons in entity editor, update polycode version to new versioning system, made about page display correct version, made polybuild display correct version, added project information to about page, added UIMultilineLabel class to UI module 12 rokov pred
.gitignore f765647e20 Removed doxygen temp files and updated gitignore 12 rokov pred
BUILD.md c4dc662bb2 Update SDL version in readme, removed BUILD.txt from repository 12 rokov pred
BuildLinux.sh 8258ee67ba Fixed Linux build script 12 rokov pred
CMakeLists.txt 80c57d04d3 Removed a huge unnecessary MinGW hack. 12 rokov pred
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 rokov pred
README c4dc662bb2 Update SDL version in readme, removed BUILD.txt from repository 12 rokov pred
Toolchain-mingw32.cmake 7ab18bf289 Replaced path on my system with placeholder path in toolchain file. 12 rokov pred

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md for instructions on how to build Polycode from source.