| .. |
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OSBasics.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyAGLCore.h
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67e5654afc
Changed private members to protected in non-manager classes.
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14 年之前 |
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PolyBasics.h
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7a37c48787
Code clean up and documentation
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14 年之前 |
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PolyBezierCurve.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyBone.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyCamera.h
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dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
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14 年之前 |
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PolyCocoaCore.h
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 年之前 |
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PolyColor.h
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c02b27e9e0
Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading
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14 年之前 |
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PolyConfig.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyCore.h
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 年之前 |
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PolyCoreInput.h
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 年之前 |
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PolyCoreServices.h
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 年之前 |
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PolyCubemap.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyData.h
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2ec7a76488
Fixed Lua binding generation to work with tidied includes.
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14 年之前 |
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PolyEntity.h
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e998cf2e27
Fixed VPLANE primitive, minor tweaks (forgot exactly what)
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14 年之前 |
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PolyEvent.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyEventDispatcher.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyEventHandler.h
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e9c1a6af55
Mac fixes for bitshifter's changes.
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14 年之前 |
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PolyFixedShader.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyFont.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyFontManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyGLCubemap.h
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94c4d628d1
Win32 compile fixes.
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14 年之前 |
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PolyGLES1Renderer.h
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67e5654afc
Changed private members to protected in non-manager classes.
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14 年之前 |
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PolyGLES1Texture.h
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c9406f5051
Code cleanup and documentation.
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14 年之前 |
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PolyGLRenderer.h
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c02b27e9e0
Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading
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14 年之前 |
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PolyGLSLProgram.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyGLSLShader.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyGLSLShaderModule.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyGLTexture.h
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e352f2e803
Fixed vertex order in plane primitive, added floating point texture support
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13 年之前 |
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PolyGLVertexBuffer.h
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4d4235dd40
Tangent support in VBOs
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14 年之前 |
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PolyGlobals.h
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e352f2e803
Fixed vertex order in plane primitive, added floating point texture support
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13 年之前 |
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PolyImage.h
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e352f2e803
Fixed vertex order in plane primitive, added floating point texture support
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13 年之前 |
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PolyInputEvent.h
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 年之前 |
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PolyInputKeys.h
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c9406f5051
Code cleanup and documentation.
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14 年之前 |
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PolyLabel.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyLogger.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyMaterial.h
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096ec070c0
Only use FP16 framebuffers if specified in material file
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14 年之前 |
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PolyMaterialManager.h
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0de33d5ac0
Defaulted textures to tile
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14 年之前 |
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PolyMatrix4.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyMesh.h
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027d9462f5
UI HSlider fixes and UI Color picker
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14 年之前 |
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PolyModule.h
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dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
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13 年之前 |
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PolyObject.h
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de739af9de
Project file saving/loading in IDE
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14 年之前 |
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PolyParticle.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyParticleEmitter.h
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c6d8d955d8
HDR and particle system fixes
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14 年之前 |
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PolyPerlin.h
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67e5654afc
Changed private members to protected in non-manager classes.
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14 年之前 |
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PolyPolygon.h
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04a22925fc
Tangent generation and normal map shader support
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14 年之前 |
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PolyQuaternion.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyQuaternionCurve.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyRectangle.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyRenderer.h
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c02b27e9e0
Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading
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14 年之前 |
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PolyResource.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyResourceManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolySDLCore.h
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f19a328069
Fix SDLCore build error.
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14 年之前 |
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PolyScene.h
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a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
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14 年之前 |
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PolySceneEntity.h
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c02b27e9e0
Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading
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14 年之前 |
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PolySceneLabel.h
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1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
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14 年之前 |
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PolySceneLight.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolySceneLine.h
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e998cf2e27
Fixed VPLANE primitive, minor tweaks (forgot exactly what)
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14 年之前 |
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PolySceneManager.h
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971106bb55
Fixed texture destruction and render to texture
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14 年之前 |
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PolySceneMesh.h
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1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
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14 年之前 |
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PolyScenePrimitive.h
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5f7eea2457
Added a way to switch cameras in a scene
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14 年之前 |
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PolySceneRenderTexture.h
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dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
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14 年之前 |
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PolySceneSound.h
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2ec7a76488
Fixed Lua binding generation to work with tidied includes.
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14 年之前 |
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PolyScreen.h
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a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
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14 年之前 |
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PolyScreenCurve.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyScreenEntity.h
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0374c77167
Started rewriting ScreenEntity input events, broke UI temporarily
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14 年之前 |
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PolyScreenEvent.h
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c9406f5051
Code cleanup and documentation.
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14 年之前 |
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PolyScreenImage.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyScreenLabel.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyScreenLine.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyScreenManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyScreenMesh.h
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e352f2e803
Fixed vertex order in plane primitive, added floating point texture support
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13 年之前 |
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PolyScreenShape.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyScreenSound.h
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2ec7a76488
Fixed Lua binding generation to work with tidied includes.
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14 年之前 |
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PolyScreenSprite.h
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18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
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14 年之前 |
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PolyShader.h
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d12e6c475a
Fixes for Xcode 4.2 and Lion.
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14 年之前 |
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PolySkeleton.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolySound.h
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774ec0b061
Sound playback status accessor and 3D physics fixes
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14 年之前 |
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PolySoundManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyString.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyTexture.h
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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14 年之前 |
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PolyThreaded.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyTimer.h
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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14 年之前 |
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PolyTimerManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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14 年之前 |
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PolyTween.h
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e2220c0896
Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView
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13 年之前 |
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PolyTweenManager.h
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cdee607137
Merge branch 'master' into pxljm
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14 年之前 |
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PolyVector2.h
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0374c77167
Started rewriting ScreenEntity input events, broke UI temporarily
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14 年之前 |
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PolyVector3.h
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e998cf2e27
Fixed VPLANE primitive, minor tweaks (forgot exactly what)
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14 年之前 |
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PolyVertex.h
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04a22925fc
Tangent generation and normal map shader support
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14 年之前 |
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PolyWinCore.h
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2d48f5192b
Gamepad support in Windows
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14 年之前 |
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Poly_iPhone.h
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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14 年之前 |
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Polycode.h
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d362e3dea1
Windows fixes
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14 年之前 |
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PolyiPhoneCore.h
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c9406f5051
Code cleanup and documentation.
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14 年之前 |
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tinystr.h
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7cc9015fd0
Initial import from old repository
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15 年之前 |
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tinyxml.h
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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15 年之前 |