Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied há 14 anos atrás
Assets 7bb90f1f18 Screenshot support and image saving há 14 anos atrás
Bindings 1458639f10 Fixes for Mac after Linux fixes broke it :( há 14 anos atrás
CMake d362e3dea1 Windows fixes há 14 anos atrás
Core dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied há 14 anos atrás
Dependencies 60398a8df7 Moved gamepad stuff into core há 14 anos atrás
Documentation 1a557d0a88 Added documentation target folders há 14 anos atrás
Examples 7bb90f1f18 Screenshot support and image saving há 14 anos atrás
IDE 3f300899cd Some more IDE work há 14 anos atrás
Modules 3f300899cd Some more IDE work há 14 anos atrás
Player 3b6ac6db33 More Linux fixes há 14 anos atrás
Standalone 3f300899cd Some more IDE work há 14 anos atrás
Tools 3f300899cd Some more IDE work há 14 anos atrás
.gitignore 695a105915 IDE header cleanup and some IDE fixes há 14 anos atrás
BUILD.md ccefb5f3b8 And yet more documentation há 14 anos atrás
BUILD.txt ccefb5f3b8 And yet more documentation há 14 anos atrás
CMakeLists.txt d362e3dea1 Windows fixes há 14 anos atrás
LICENSE.txt 09f0e77945 Fixed LUA event handling há 14 anos atrás
README d135ffaa53 Updated instructions and added a fix for new gcc há 14 anos atrás

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.