| .. |
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OSBasics.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyAGLCore.h
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67e5654afc
Changed private members to protected in non-manager classes.
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před 14 roky |
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PolyBasics.h
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7a37c48787
Code clean up and documentation
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před 14 roky |
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PolyBezierCurve.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyBone.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyCamera.h
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dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
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před 14 roky |
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PolyCocoaCore.h
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60398a8df7
Moved gamepad stuff into core
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před 14 roky |
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PolyColor.h
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cdee607137
Merge branch 'master' into pxljm
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před 14 roky |
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PolyConfig.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyCore.h
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3f300899cd
Some more IDE work
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před 14 roky |
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PolyCoreInput.h
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0c2151ec29
Bindings fix
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před 14 roky |
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PolyCoreServices.h
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18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
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před 14 roky |
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PolyCubemap.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyData.h
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2ec7a76488
Fixed Lua binding generation to work with tidied includes.
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před 14 roky |
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PolyEntity.h
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92cba2db88
Added setScale and setPosition methods that take vectors
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před 14 roky |
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PolyEvent.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyEventDispatcher.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyEventHandler.h
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e9c1a6af55
Mac fixes for bitshifter's changes.
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před 14 roky |
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PolyFixedShader.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyFont.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyFontManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyGLCubemap.h
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94c4d628d1
Win32 compile fixes.
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před 14 roky |
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PolyGLES1Renderer.h
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67e5654afc
Changed private members to protected in non-manager classes.
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před 14 roky |
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PolyGLES1Texture.h
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c9406f5051
Code cleanup and documentation.
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před 14 roky |
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PolyGLRenderer.h
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7bb90f1f18
Screenshot support and image saving
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před 14 roky |
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PolyGLSLProgram.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyGLSLShader.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyGLSLShaderModule.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyGLTexture.h
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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před 14 roky |
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PolyGLVertexBuffer.h
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94c4d628d1
Win32 compile fixes.
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před 14 roky |
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PolyGlobals.h
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d135ffaa53
Updated instructions and added a fix for new gcc
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před 14 roky |
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PolyImage.h
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7bb90f1f18
Screenshot support and image saving
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před 14 roky |
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PolyInputEvent.h
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b07cef3dd0
Gamepad support via libstem_gamepad
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před 14 roky |
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PolyInputKeys.h
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c9406f5051
Code cleanup and documentation.
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před 14 roky |
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PolyLabel.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyLogger.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyMaterial.h
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096ec070c0
Only use FP16 framebuffers if specified in material file
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před 14 roky |
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PolyMaterialManager.h
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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před 14 roky |
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PolyMatrix4.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyMesh.h
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04a22925fc
Tangent generation and normal map shader support
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před 14 roky |
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PolyModule.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyObject.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyParticle.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyParticleEmitter.h
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c6d8d955d8
HDR and particle system fixes
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před 14 roky |
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PolyPerlin.h
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67e5654afc
Changed private members to protected in non-manager classes.
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před 14 roky |
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PolyPolygon.h
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04a22925fc
Tangent generation and normal map shader support
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před 14 roky |
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PolyQuaternion.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyQuaternionCurve.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyRectangle.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyRenderer.h
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7bb90f1f18
Screenshot support and image saving
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před 14 roky |
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PolyResource.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyResourceManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolySDLCore.h
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f19a328069
Fix SDLCore build error.
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před 14 roky |
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PolyScene.h
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a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
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před 14 roky |
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PolySceneEntity.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolySceneLabel.h
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1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
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před 14 roky |
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PolySceneLight.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolySceneLine.h
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326c753171
Added CMake build for the networking module, removed CMake build from Examples (switching to manual projects for simplicity's sake), various bugfixes to physics modules, reorganized packing of assets into release directories
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před 14 roky |
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PolySceneManager.h
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971106bb55
Fixed texture destruction and render to texture
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před 14 roky |
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PolySceneMesh.h
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1f89731a0a
HDR and shader fixes, made SceneLabel subclass SceneMesh
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před 14 roky |
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PolyScenePrimitive.h
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5f7eea2457
Added a way to switch cameras in a scene
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před 14 roky |
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PolySceneRenderTexture.h
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dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
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před 14 roky |
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PolySceneSound.h
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2ec7a76488
Fixed Lua binding generation to work with tidied includes.
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před 14 roky |
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PolyScreen.h
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a9234322b9
Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks
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před 14 roky |
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PolyScreenCurve.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyScreenEntity.h
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92cba2db88
Added setScale and setPosition methods that take vectors
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před 14 roky |
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PolyScreenEvent.h
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c9406f5051
Code cleanup and documentation.
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před 14 roky |
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PolyScreenImage.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyScreenLabel.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyScreenLine.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyScreenManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyScreenMesh.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyScreenShape.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyScreenSound.h
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2ec7a76488
Fixed Lua binding generation to work with tidied includes.
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před 14 roky |
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PolyScreenSprite.h
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18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
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před 14 roky |
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PolyShader.h
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d12e6c475a
Fixes for Xcode 4.2 and Lion.
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před 14 roky |
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PolySkeleton.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolySound.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolySoundManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyString.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyTexture.h
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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před 14 roky |
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PolyThreaded.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyTimer.h
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c2b21a5e41
Made mipmaps not generate for Screen mesh textures
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před 14 roky |
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PolyTimerManager.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyTween.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyTweenManager.h
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cdee607137
Merge branch 'master' into pxljm
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před 14 roky |
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PolyVector2.h
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9359018eee
Cleaned up Vector2
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před 14 roky |
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PolyVector3.h
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aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
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před 14 roky |
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PolyVertex.h
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04a22925fc
Tangent generation and normal map shader support
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před 14 roky |
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PolyWinCore.h
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d362e3dea1
Windows fixes
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před 14 roky |
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Poly_iPhone.h
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fe9bb07923
Merge branch 'master' of github.com:ivansafrin/Polycode
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před 14 roky |
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Polycode.h
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d362e3dea1
Windows fixes
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před 14 roky |
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PolyiPhoneCore.h
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c9406f5051
Code cleanup and documentation.
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před 14 roky |
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tinystr.h
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7cc9015fd0
Initial import from old repository
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před 15 roky |
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tinyxml.h
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c763d26677
Major changes all across, haven't been commiting anything, will start now
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před 15 roky |