Ivan Safrin e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo há 13 anos atrás
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OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. há 14 anos atrás
PolyBasics.h 7a37c48787 Code clean up and documentation há 15 anos atrás
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied há 14 anos atrás
PolyCocoaCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics há 13 anos atrás
PolyColor.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading há 14 anos atrás
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics há 13 anos atrás
PolyCoreInput.h 49c310406f Timestamps for touch events and touch events for screen entities há 13 anos atrás
PolyCoreServices.h dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa há 13 anos atrás
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. há 14 anos atrás
PolyEntity.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) há 14 anos atrás
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. há 14 anos atrás
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. há 14 anos atrás
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. há 14 anos atrás
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. há 15 anos atrás
PolyGLRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading há 14 anos atrás
PolyGLSLProgram.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics há 13 anos atrás
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyGLTexture.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support há 13 anos atrás
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs há 14 anos atrás
PolyGlobals.h 40fb920e56 Added winxp/vista fallback for multitouch functions há 13 anos atrás
PolyImage.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support há 13 anos atrás
PolyInputEvent.h 3813e57dce Fixed some typos há 13 anos atrás
PolyInputKeys.h c9406f5051 Code cleanup and documentation. há 15 anos atrás
PolyLabel.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics há 13 anos atrás
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyMaterial.h 37ba78c602 Slight material speed improvements and additional sound stuff há 13 anos atrás
PolyMaterialManager.h 0de33d5ac0 Defaulted textures to tile há 14 anos atrás
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyMesh.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type há 13 anos atrás
PolyModule.h 3813e57dce Fixed some typos há 13 anos atrás
PolyObject.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics há 13 anos atrás
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyParticleEmitter.h e8f410d869 Fixes for binding build on Mac OS X, removed lua files from repo há 13 anos atrás
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. há 14 anos atrás
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support há 14 anos atrás
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading há 14 anos atrás
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolySDLCore.h f19a328069 Fix SDLCore build error. há 14 anos atrás
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks há 14 anos atrás
PolySceneEntity.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading há 14 anos atrás
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh há 14 anos atrás
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolySceneLine.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes há 13 anos atrás
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture há 14 anos atrás
PolySceneMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes há 13 anos atrás
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type há 13 anos atrás
PolySceneRenderTexture.h e51535ea41 FP16 support for render textures há 13 anos atrás
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. há 14 anos atrás
PolyScreen.h 49c310406f Timestamps for touch events and touch events for screen entities há 13 anos atrás
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyScreenEntity.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily há 14 anos atrás
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. há 15 anos atrás
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyScreenMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes há 13 anos atrás
PolyScreenShape.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes há 13 anos atrás
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. há 14 anos atrás
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. há 14 anos atrás
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. há 14 anos atrás
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolySound.h 37ba78c602 Slight material speed improvements and additional sound stuff há 13 anos atrás
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyString.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics há 13 anos atrás
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures há 14 anos atrás
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures há 14 anos atrás
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. há 14 anos atrás
PolyTween.h 8bb9229fc2 Tweens default to not delete há 13 anos atrás
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm há 14 anos atrás
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily há 14 anos atrás
PolyVector3.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) há 14 anos atrás
PolyVertex.h 04a22925fc Tangent generation and normal map shader support há 14 anos atrás
PolyWinCore.h 40fb920e56 Added winxp/vista fallback for multitouch functions há 13 anos atrás
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode há 15 anos atrás
Polycode.h d362e3dea1 Windows fixes há 14 anos atrás
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. há 15 anos atrás
tinystr.h 7cc9015fd0 Initial import from old repository há 15 anos atrás
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now há 15 anos atrás