Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin e9524adcd1 Collision callbacks for 3D Physics il y a 14 ans
Assets 7bb90f1f18 Screenshot support and image saving il y a 14 ans
Bindings 1458639f10 Fixes for Mac after Linux fixes broke it :( il y a 14 ans
CMake d362e3dea1 Windows fixes il y a 14 ans
Core 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily il y a 14 ans
Dependencies 60398a8df7 Moved gamepad stuff into core il y a 14 ans
Documentation 1a557d0a88 Added documentation target folders il y a 14 ans
Examples 7bb90f1f18 Screenshot support and image saving il y a 14 ans
IDE 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily il y a 14 ans
Modules e9524adcd1 Collision callbacks for 3D Physics il y a 14 ans
Player e39113166b Winsock and GLSL fixes for Windows il y a 14 ans
Standalone 3f300899cd Some more IDE work il y a 14 ans
Tools 3f300899cd Some more IDE work il y a 14 ans
.gitignore 695a105915 IDE header cleanup and some IDE fixes il y a 14 ans
BUILD.md ccefb5f3b8 And yet more documentation il y a 14 ans
BUILD.txt ccefb5f3b8 And yet more documentation il y a 14 ans
CMakeLists.txt d362e3dea1 Windows fixes il y a 14 ans
LICENSE.txt 09f0e77945 Fixed LUA event handling il y a 14 ans
README d135ffaa53 Updated instructions and added a fix for new gcc il y a 14 ans

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.