Polycode is a cross-platform framework for creative code.

#cpp #c++ #game-engine #engine #polycode #cross-platform #gamedev #framework #library #3d

Ivan Safrin f3f3487ef3 Added missing resource files to windows IDE build 12 лет назад
Assets 838f415b7a Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core. 12 лет назад
Bindings 8b39189581 Use 'class_notes' tag to indicate non-gc'd classes in generated Lua documentation. 12 лет назад
CMake cacf905997 Implemented cmake build for IDE. 12 лет назад
Core 838f415b7a Added icons to IDE and the player in windows. Made the IDE create file associations for the IDE and the player on launch. Made the IDE a single instance applications and implemented opening files in the running instance. Added (hacky) support for WM_COPYDATA string passing in Windows core. 12 лет назад
Dependencies 76a60ca1d4 Reverted back to always building assimp 13 лет назад
Documentation b854d19bd2 Implement 'class_notes' tag for generated Lua documentation. 12 лет назад
Examples ceaad6bee0 Lua bindings now return pointer class members. Added an equality operator for Lua classes (you can just use == instead of same_c_class now). Updated examples to reflect new changes. UI scroll bars and tree containers will now set cursor to arrow. 12 лет назад
IDE f3f3487ef3 Added missing resource files to windows IDE build 12 лет назад
Modules 97373207cb Fixed delete key in UITextInput 12 лет назад
Player e2a146f45a Removed rc files from gitignore, added missing rc file to repo 12 лет назад
Standalone 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 лет назад
Tools d9283b2b56 Removed duplicate include. 12 лет назад
.gitignore f3f3487ef3 Added missing resource files to windows IDE build 12 лет назад
BUILD.md 0fd6584555 Update BUILD.md 13 лет назад
BUILD.txt 93a6d1351d Update BUILD.txt with correct Xcode spelling 13 лет назад
CMakeLists.txt 80c57d04d3 Removed a huge unnecessary MinGW hack. 12 лет назад
LICENSE.txt 25efef6b70 Updated Windows Examples, made all examples use POLYCODE_CORE, updated license 13 лет назад
README d135ffaa53 Updated instructions and added a fix for new gcc 14 лет назад
Toolchain-mingw32.cmake 80c57d04d3 Removed a huge unnecessary MinGW hack. 12 лет назад

README

Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.

The core Polycode API is written in C++ and can be used to create portable native applications.

On top of the core C++ API, Polycode offers a LUA-based scripting system with its own set of compilation tools. The LUA API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.

Polycode is available under the MIT license and was designed and developed by Ivan Safrin.

Please see BUILD.md or BUILD.txt for instructions on how to build Polycode from source.