Ivan Safrin fee8794a2d Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering. 9 jaren geleden
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Box2D ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 jaren geleden
Bullet2FileLoader 699955795b Added 3d physics module 10 jaren geleden
Bullet3Collision 699955795b Added 3d physics module 10 jaren geleden
Bullet3Common 699955795b Added 3d physics module 10 jaren geleden
Bullet3Dynamics 699955795b Added 3d physics module 10 jaren geleden
Bullet3Geometry 699955795b Added 3d physics module 10 jaren geleden
Bullet3OpenCL 699955795b Added 3d physics module 10 jaren geleden
BulletCollision 699955795b Added 3d physics module 10 jaren geleden
BulletDynamics 699955795b Added 3d physics module 10 jaren geleden
BulletMultiThreaded 699955795b Added 3d physics module 10 jaren geleden
BulletSoftBody 699955795b Added 3d physics module 10 jaren geleden
LinearMath 699955795b Added 3d physics module 10 jaren geleden
MiniCL 699955795b Added 3d physics module 10 jaren geleden
SLES 5159f444d5 Commit latest Android stuff - includes starting on a OpenSLAudioInterface as well as starting on touch input handling. Also fixes setColor for UILabel. 9 jaren geleden
angle ed04356c04 UWP stuff 10 jaren geleden
archive a2d9e25035 Updated polybuild to work with new Polycode branch, added polybuild project to Xcode project (need to update DummyCore to do disk operations for polybuild to work) 9 jaren geleden
assimp 4865727e2d Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport 9 jaren geleden
curl 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator 9 jaren geleden
freetype 97f5c36acd Removed CMake, created new folder structure for the repo 10 jaren geleden
glew 4c2c6a4b16 Started setting up win32 project for new branch 10 jaren geleden
platform 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 jaren geleden
polycode fee8794a2d Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering. 9 jaren geleden
Bullet-C-Api.h 699955795b Added 3d physics module 10 jaren geleden
Polycode.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 jaren geleden
btBulletCollisionCommon.h 699955795b Added 3d physics module 10 jaren geleden
btBulletDynamicsCommon.h 699955795b Added 3d physics module 10 jaren geleden
duk_config.h 8ff22aca7d Scripting updates 9 jaren geleden
duktape.h 8ff22aca7d Scripting updates 9 jaren geleden
export.h 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 jaren geleden
ft2build.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 jaren geleden
lauxlib.h 77aff98771 Updated to lua 5.3, broke lua for now, iOS updates 9 jaren geleden
lodepng.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 jaren geleden
lua.h 77aff98771 Updated to lua 5.3, broke lua for now, iOS updates 9 jaren geleden
luaconf.h 77aff98771 Updated to lua 5.3, broke lua for now, iOS updates 9 jaren geleden
lualib.h 77aff98771 Updated to lua 5.3, broke lua for now, iOS updates 9 jaren geleden
openvr.h 670e1d11ad Added experimental OpenVR module 9 jaren geleden
openvr_capi.h 670e1d11ad Added experimental OpenVR module 9 jaren geleden
openvr_driver.h 670e1d11ad Added experimental OpenVR module 9 jaren geleden
pa_asio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 jaren geleden
pa_jack.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 jaren geleden
pa_linux_alsa.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 jaren geleden
pa_mac_core.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 jaren geleden
pa_win_ds.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 jaren geleden
pa_win_wasapi.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 jaren geleden
pa_win_waveformat.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 jaren geleden
pa_win_wdmks.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 jaren geleden
pa_win_wmme.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 jaren geleden
physfs.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 jaren geleden
png.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 jaren geleden
pngconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 jaren geleden
pnglibconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 jaren geleden
portaudio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 jaren geleden
rgbe.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 jaren geleden
stb_image.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 jaren geleden
stb_vorbis.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 jaren geleden
tinystr.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 jaren geleden
tinyxml.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 jaren geleden
zconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 jaren geleden
zlib.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 jaren geleden