Ivan Safrin fee8794a2d Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering. 9 ani în urmă
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Box2D ae34bca779 Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard. 9 ani în urmă
Bullet2FileLoader 699955795b Added 3d physics module 10 ani în urmă
Bullet3Collision 699955795b Added 3d physics module 10 ani în urmă
Bullet3Common 699955795b Added 3d physics module 10 ani în urmă
Bullet3Dynamics 699955795b Added 3d physics module 10 ani în urmă
Bullet3Geometry 699955795b Added 3d physics module 10 ani în urmă
Bullet3OpenCL 699955795b Added 3d physics module 10 ani în urmă
BulletCollision 699955795b Added 3d physics module 10 ani în urmă
BulletDynamics 699955795b Added 3d physics module 10 ani în urmă
BulletMultiThreaded 699955795b Added 3d physics module 10 ani în urmă
BulletSoftBody 699955795b Added 3d physics module 10 ani în urmă
LinearMath 699955795b Added 3d physics module 10 ani în urmă
MiniCL 699955795b Added 3d physics module 10 ani în urmă
SLES 5159f444d5 Commit latest Android stuff - includes starting on a OpenSLAudioInterface as well as starting on touch input handling. Also fixes setColor for UILabel. 9 ani în urmă
angle ed04356c04 UWP stuff 10 ani în urmă
archive a2d9e25035 Updated polybuild to work with new Polycode branch, added polybuild project to Xcode project (need to update DummyCore to do disk operations for polybuild to work) 9 ani în urmă
assimp 4865727e2d Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport 9 ani în urmă
curl 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator 9 ani în urmă
freetype 97f5c36acd Removed CMake, created new folder structure for the repo 10 ani în urmă
glew 4c2c6a4b16 Started setting up win32 project for new branch 10 ani în urmă
platform 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 ani în urmă
polycode fee8794a2d Fixed lights, lights are now sent to the draw buffer via their Render method and do not require to be added to the Scene as addLight, which has now been removed. Fixed shadowmap rendering. Added castsShadows flag to entities. Fixed entity editor gizmos not rendering. Fixed SceneCurves not rendering. 9 ani în urmă
Bullet-C-Api.h 699955795b Added 3d physics module 10 ani în urmă
Polycode.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 ani în urmă
btBulletCollisionCommon.h 699955795b Added 3d physics module 10 ani în urmă
btBulletDynamicsCommon.h 699955795b Added 3d physics module 10 ani în urmă
duk_config.h 8ff22aca7d Scripting updates 9 ani în urmă
duktape.h 8ff22aca7d Scripting updates 9 ani în urmă
export.h 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 ani în urmă
ft2build.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 ani în urmă
lauxlib.h 77aff98771 Updated to lua 5.3, broke lua for now, iOS updates 9 ani în urmă
lodepng.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 ani în urmă
lua.h 77aff98771 Updated to lua 5.3, broke lua for now, iOS updates 9 ani în urmă
luaconf.h 77aff98771 Updated to lua 5.3, broke lua for now, iOS updates 9 ani în urmă
lualib.h 77aff98771 Updated to lua 5.3, broke lua for now, iOS updates 9 ani în urmă
openvr.h 670e1d11ad Added experimental OpenVR module 9 ani în urmă
openvr_capi.h 670e1d11ad Added experimental OpenVR module 9 ani în urmă
openvr_driver.h 670e1d11ad Added experimental OpenVR module 9 ani în urmă
pa_asio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 ani în urmă
pa_jack.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 ani în urmă
pa_linux_alsa.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 ani în urmă
pa_mac_core.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 ani în urmă
pa_win_ds.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 ani în urmă
pa_win_wasapi.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 ani în urmă
pa_win_waveformat.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 ani în urmă
pa_win_wdmks.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 ani în urmă
pa_win_wmme.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 ani în urmă
physfs.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 ani în urmă
png.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 ani în urmă
pngconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 ani în urmă
pnglibconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 ani în urmă
portaudio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 ani în urmă
rgbe.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 ani în urmă
stb_image.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 ani în urmă
stb_vorbis.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 ani în urmă
tinystr.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 ani în urmă
tinyxml.h 4671d4143f Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :) 9 ani în urmă
zconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 ani în urmă
zlib.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 ani în urmă