Ivan Safrin df8202c627 Fixed broken transform gizmo funcitonality in X and Y axis locked views in entity editor 11 rokov pred
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utils 32a32234b3 Added trackball camera class to IDE, switched the mesh editor and entity editor to use it 12 rokov pred
EditorGrid.h cd1adb398f Added a locked view mode for each axis in the entity editor, fixed trackball camera panning code 11 rokov pred
EntityEditorPropertyView.h ff1e978028 Saving and loading of new sprites in the entity editor, cloning of new sprites, added a random starting frame parameter to new sprites 11 rokov pred
EntityEditorSettingsView.h 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. 12 rokov pred
EntityEditorTreeView.h 7834ea4719 Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor 11 rokov pred
ExampleBrowserWindow.h 3f300899cd Some more IDE work 14 rokov pred
ExportProjectWindow.h b11196824e Added compile scripts option to IDE export project window. 12 rokov pred
NewFileWindow.h 467369d432 Drag and Drop for UITrees, started on Screen editor in IDE 14 rokov pred
NewProjectWindow.h 695a105915 IDE header cleanup and some IDE fixes 14 rokov pred
PolycodeClipboard.h 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor 13 rokov pred
PolycodeConsole.h 73c9c27a6c UI tweaks, light theme 12 rokov pred
PolycodeEditor.h 47148ce4e0 IDE editors will disable virtual scene rendering when hidden 11 rokov pred
PolycodeEditorManager.h 00d146334f Polycode IDE will now save tabs, layout, open project browser nodes and open editors on exit (and load them on startup) 12 rokov pred
PolycodeEntityEditor.h cd1adb398f Added a locked view mode for each axis in the entity editor, fixed trackball camera panning code 11 rokov pred
PolycodeFontEditor.h 73c9c27a6c UI tweaks, light theme 12 rokov pred
PolycodeFrame.h 47148ce4e0 IDE editors will disable virtual scene rendering when hidden 11 rokov pred
PolycodeGlobals.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE 13 rokov pred
PolycodeIDEApp.h c103da7aaf IDE fix for non-windows platforms 12 rokov pred
PolycodeImageEditor.h a0e54ada27 Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles 12 rokov pred
PolycodeMaterialEditor.h 47148ce4e0 IDE editors will disable virtual scene rendering when hidden 11 rokov pred
PolycodeMeshEditor.h 47148ce4e0 IDE editors will disable virtual scene rendering when hidden 11 rokov pred
PolycodeProject.h 9b1d802703 Texture filtering mode option in project settings 13 rokov pred
PolycodeProjectBrowser.h 0d07d2c038 Sprite offset editing in the sprite editor 11 rokov pred
PolycodeProjectEditor.h 73c9c27a6c UI tweaks, light theme 12 rokov pred
PolycodeProjectManager.h 51e208841f Separated project display into separate frames per project, added tab support preliminaries 12 rokov pred
PolycodeProps.h ff1e978028 Saving and loading of new sprites in the entity editor, cloning of new sprites, added a random starting frame parameter to new sprites 11 rokov pred
PolycodeRemoteDebugger.h ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua 13 rokov pred
PolycodeSoundEditor.h d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. 12 rokov pred
PolycodeSpriteEditor.h cd1adb398f Added a locked view mode for each axis in the entity editor, fixed trackball camera panning code 11 rokov pred
PolycodeTextEditor.h d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. 12 rokov pred
PolycodeToolLauncher.h 42004fd032 Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions 11 rokov pred
SettingsWindow.h e5d65bc2cd Fixed editor grid always hiding Y-axis line, fixed undo resetting relative translate position in the transform gizmo 12 rokov pred
TextureBrowser.h ac855c47e5 Sprites are now previewed in the asset browser 11 rokov pred
ToolWindows.h 42004fd032 Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions 11 rokov pred
TrackballCamera.h cd1adb398f Added a locked view mode for each axis in the entity editor, fixed trackball camera panning code 11 rokov pred
TransformGizmo.h df8202c627 Fixed broken transform gizmo funcitonality in X and Y axis locked views in entity editor 11 rokov pred