Browse Source

Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.

Yao Wei Tjong 姚伟忠 11 years ago
parent
commit
359efb2d37
100 changed files with 99 additions and 99 deletions
  1. 1 1
      Source/Samples/01_HelloWorld/HelloWorld.cpp
  2. 1 1
      Source/Samples/02_HelloGUI/HelloGUI.cpp
  3. 1 1
      Source/Samples/03_Sprites/Sprites.cpp
  4. 1 1
      Source/Samples/04_StaticScene/StaticScene.cpp
  5. 1 1
      Source/Samples/05_AnimatingScene/AnimatingScene.cpp
  6. 1 1
      Source/Samples/05_AnimatingScene/Rotator.cpp
  7. 1 1
      Source/Samples/06_SkeletalAnimation/Mover.cpp
  8. 1 1
      Source/Samples/06_SkeletalAnimation/SkeletalAnimation.cpp
  9. 1 1
      Source/Samples/07_Billboards/Billboards.cpp
  10. 1 1
      Source/Samples/08_Decals/Decals.cpp
  11. 1 1
      Source/Samples/09_MultipleViewports/MultipleViewports.cpp
  12. 1 1
      Source/Samples/10_RenderToTexture/RenderToTexture.cpp
  13. 1 1
      Source/Samples/10_RenderToTexture/Rotator.cpp
  14. 1 1
      Source/Samples/11_Physics/Physics.cpp
  15. 1 1
      Source/Samples/12_PhysicsStressTest/PhysicsStressTest.cpp
  16. 1 1
      Source/Samples/13_Ragdolls/CreateRagdoll.cpp
  17. 1 1
      Source/Samples/13_Ragdolls/Ragdolls.cpp
  18. 1 1
      Source/Samples/14_SoundEffects/SoundEffects.cpp
  19. 1 1
      Source/Samples/15_Navigation/Navigation.cpp
  20. 1 1
      Source/Samples/16_Chat/Chat.cpp
  21. 1 1
      Source/Samples/17_SceneReplication/SceneReplication.cpp
  22. 1 1
      Source/Samples/18_CharacterDemo/CharacterDemo.cpp
  23. 1 1
      Source/Samples/19_VehicleDemo/VehicleDemo.cpp
  24. 1 1
      Source/Samples/20_HugeObjectCount/HugeObjectCount.cpp
  25. 1 1
      Source/Samples/21_AngelScriptIntegration/AngelScriptIntegration.cpp
  26. 1 1
      Source/Samples/22_LuaIntegration/LuaIntegration.cpp
  27. 1 1
      Source/Samples/23_Water/Water.cpp
  28. 1 1
      Source/Samples/24_Urho2DSprite/Urho2DSprite.cpp
  29. 1 1
      Source/Samples/25_Urho2DParticle/Urho2DParticle.cpp
  30. 1 1
      Source/Samples/26_ConsoleInput/ConsoleInput.cpp
  31. 1 1
      Source/Samples/27_Urho2DPhysics/Urho2DPhysics.cpp
  32. 1 1
      Source/Samples/28_Urho2DPhysicsRope/Urho2DPhysicsRope.cpp
  33. 1 1
      Source/Samples/29_SoundSynthesis/SoundSynthesis.cpp
  34. 1 1
      Source/Samples/30_LightAnimation/LightAnimation.cpp
  35. 1 1
      Source/Samples/31_MaterialAnimation/MaterialAnimation.cpp
  36. 1 1
      Source/Samples/32_Urho2DConstraints/Urho2DConstraints.cpp
  37. 1 1
      Source/Samples/33_Urho2DSpriterAnimation/Urho2DSpriterAnimation.cpp
  38. 1 1
      Source/Samples/34_DynamicGeometry/DynamicGeometry.cpp
  39. 1 1
      Source/Samples/35_SignedDistanceFieldText/SignedDistanceFieldText.cpp
  40. 1 1
      Source/Samples/36_Urho2DTileMap/Urho2DTileMap.cpp
  41. 1 1
      Source/Samples/37_UIDrag/UIDrag.cpp
  42. 1 1
      Source/Samples/38_SceneAndUILoad/SceneAndUILoad.cpp
  43. 1 1
      Source/Tools/AssetImporter/AssetImporter.cpp
  44. 1 1
      Source/Tools/OgreImporter/OgreImporter.cpp
  45. 1 1
      Source/Tools/PackageTool/PackageTool.cpp
  46. 1 1
      Source/Tools/RampGenerator/RampGenerator.cpp
  47. 1 1
      Source/Tools/ScriptCompiler/ScriptCompiler.cpp
  48. 1 1
      Source/Tools/Urho3DPlayer/Urho3DPlayer.cpp
  49. 1 1
      Source/Urho3D/Audio/Audio.cpp
  50. 1 1
      Source/Urho3D/Audio/BufferedSoundStream.cpp
  51. 1 1
      Source/Urho3D/Audio/OggVorbisSoundStream.cpp
  52. 1 1
      Source/Urho3D/Audio/Sound.cpp
  53. 1 1
      Source/Urho3D/Audio/SoundListener.cpp
  54. 1 1
      Source/Urho3D/Audio/SoundSource.cpp
  55. 1 1
      Source/Urho3D/Audio/SoundSource3D.cpp
  56. 1 1
      Source/Urho3D/Audio/SoundStream.cpp
  57. 1 1
      Source/Urho3D/Container/Allocator.cpp
  58. 1 1
      Source/Urho3D/Container/HashBase.cpp
  59. 1 1
      Source/Urho3D/Container/RefCounted.cpp
  60. 1 1
      Source/Urho3D/Container/Str.cpp
  61. 1 1
      Source/Urho3D/Container/VectorBase.cpp
  62. 1 1
      Source/Urho3D/Core/Context.cpp
  63. 1 1
      Source/Urho3D/Core/Mutex.cpp
  64. 1 1
      Source/Urho3D/Core/Object.cpp
  65. 1 1
      Source/Urho3D/Core/ProcessUtils.cpp
  66. 1 1
      Source/Urho3D/Core/Profiler.cpp
  67. 1 1
      Source/Urho3D/Core/StringUtils.cpp
  68. 1 1
      Source/Urho3D/Core/Thread.cpp
  69. 1 1
      Source/Urho3D/Core/Timer.cpp
  70. 0 0
      Source/Urho3D/DebugNew.h
  71. 1 1
      Source/Urho3D/Engine/Application.cpp
  72. 1 1
      Source/Urho3D/Engine/Console.cpp
  73. 1 1
      Source/Urho3D/Engine/DebugHud.cpp
  74. 1 1
      Source/Urho3D/Engine/Engine.cpp
  75. 1 1
      Source/Urho3D/Graphics/AnimatedModel.cpp
  76. 1 1
      Source/Urho3D/Graphics/Animation.cpp
  77. 1 1
      Source/Urho3D/Graphics/AnimationController.cpp
  78. 1 1
      Source/Urho3D/Graphics/AnimationState.cpp
  79. 1 1
      Source/Urho3D/Graphics/Batch.cpp
  80. 1 1
      Source/Urho3D/Graphics/BillboardSet.cpp
  81. 1 1
      Source/Urho3D/Graphics/Camera.cpp
  82. 1 1
      Source/Urho3D/Graphics/CustomGeometry.cpp
  83. 1 1
      Source/Urho3D/Graphics/DebugRenderer.cpp
  84. 1 1
      Source/Urho3D/Graphics/DecalSet.cpp
  85. 1 1
      Source/Urho3D/Graphics/Direct3D9/D3D9GPUObject.cpp
  86. 1 1
      Source/Urho3D/Graphics/Direct3D9/D3D9Graphics.cpp
  87. 1 1
      Source/Urho3D/Graphics/Direct3D9/D3D9GraphicsImpl.cpp
  88. 1 1
      Source/Urho3D/Graphics/Direct3D9/D3D9IndexBuffer.cpp
  89. 1 1
      Source/Urho3D/Graphics/Direct3D9/D3D9RenderSurface.cpp
  90. 1 1
      Source/Urho3D/Graphics/Direct3D9/D3D9ShaderVariation.cpp
  91. 1 1
      Source/Urho3D/Graphics/Direct3D9/D3D9Texture.cpp
  92. 1 1
      Source/Urho3D/Graphics/Direct3D9/D3D9Texture2D.cpp
  93. 1 1
      Source/Urho3D/Graphics/Direct3D9/D3D9Texture3D.cpp
  94. 1 1
      Source/Urho3D/Graphics/Direct3D9/D3D9TextureCube.cpp
  95. 1 1
      Source/Urho3D/Graphics/Direct3D9/D3D9VertexBuffer.cpp
  96. 1 1
      Source/Urho3D/Graphics/Direct3D9/D3D9VertexDeclaration.cpp
  97. 1 1
      Source/Urho3D/Graphics/Drawable.cpp
  98. 1 1
      Source/Urho3D/Graphics/Geometry.cpp
  99. 1 1
      Source/Urho3D/Graphics/GraphicsDefs.cpp
  100. 1 1
      Source/Urho3D/Graphics/Light.cpp

+ 1 - 1
Source/Samples/01_HelloWorld/HelloWorld.cpp

@@ -30,7 +30,7 @@
 
 
 #include "HelloWorld.h"
 #include "HelloWorld.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 // Expands to this example's entry-point
 // Expands to this example's entry-point
 DEFINE_APPLICATION_MAIN(HelloWorld)
 DEFINE_APPLICATION_MAIN(HelloWorld)

+ 1 - 1
Source/Samples/02_HelloGUI/HelloGUI.cpp

@@ -39,7 +39,7 @@
 
 
 #include "HelloGUI.h"
 #include "HelloGUI.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(HelloGUI)
 DEFINE_APPLICATION_MAIN(HelloGUI)
 
 

+ 1 - 1
Source/Samples/03_Sprites/Sprites.cpp

@@ -30,7 +30,7 @@
 
 
 #include "Sprites.h"
 #include "Sprites.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 // Number of sprites to draw
 // Number of sprites to draw
 static const unsigned NUM_SPRITES = 100;
 static const unsigned NUM_SPRITES = 100;

+ 1 - 1
Source/Samples/04_StaticScene/StaticScene.cpp

@@ -38,7 +38,7 @@
 
 
 #include "StaticScene.h"
 #include "StaticScene.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(StaticScene)
 DEFINE_APPLICATION_MAIN(StaticScene)
 
 

+ 1 - 1
Source/Samples/05_AnimatingScene/AnimatingScene.cpp

@@ -40,7 +40,7 @@
 #include "AnimatingScene.h"
 #include "AnimatingScene.h"
 #include "Rotator.h"
 #include "Rotator.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(AnimatingScene)
 DEFINE_APPLICATION_MAIN(AnimatingScene)
 
 

+ 1 - 1
Source/Samples/05_AnimatingScene/Rotator.cpp

@@ -25,7 +25,7 @@
 
 
 #include "Rotator.h"
 #include "Rotator.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 Rotator::Rotator(Context* context) :
 Rotator::Rotator(Context* context) :
     LogicComponent(context),
     LogicComponent(context),

+ 1 - 1
Source/Samples/06_SkeletalAnimation/Mover.cpp

@@ -27,7 +27,7 @@
 
 
 #include "Mover.h"
 #include "Mover.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 Mover::Mover(Context* context) :
 Mover::Mover(Context* context) :
     LogicComponent(context),
     LogicComponent(context),

+ 1 - 1
Source/Samples/06_SkeletalAnimation/SkeletalAnimation.cpp

@@ -44,7 +44,7 @@
 #include "Mover.h"
 #include "Mover.h"
 #include "SkeletalAnimation.h"
 #include "SkeletalAnimation.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(SkeletalAnimation)
 DEFINE_APPLICATION_MAIN(SkeletalAnimation)
 
 

+ 1 - 1
Source/Samples/07_Billboards/Billboards.cpp

@@ -42,7 +42,7 @@
 
 
 #include "Billboards.h"
 #include "Billboards.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(Billboards)
 DEFINE_APPLICATION_MAIN(Billboards)
 
 

+ 1 - 1
Source/Samples/08_Decals/Decals.cpp

@@ -44,7 +44,7 @@
 
 
 #include "Decals.h"
 #include "Decals.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(Decals)
 DEFINE_APPLICATION_MAIN(Decals)
 
 

+ 1 - 1
Source/Samples/09_MultipleViewports/MultipleViewports.cpp

@@ -44,7 +44,7 @@
 
 
 #include "MultipleViewports.h"
 #include "MultipleViewports.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(MultipleViewports)
 DEFINE_APPLICATION_MAIN(MultipleViewports)
 
 

+ 1 - 1
Source/Samples/10_RenderToTexture/RenderToTexture.cpp

@@ -43,7 +43,7 @@
 #include "RenderToTexture.h"
 #include "RenderToTexture.h"
 #include "Rotator.h"
 #include "Rotator.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(RenderToTexture)
 DEFINE_APPLICATION_MAIN(RenderToTexture)
 
 

+ 1 - 1
Source/Samples/10_RenderToTexture/Rotator.cpp

@@ -25,7 +25,7 @@
 
 
 #include "Rotator.h"
 #include "Rotator.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 Rotator::Rotator(Context* context) :
 Rotator::Rotator(Context* context) :
     LogicComponent(context),
     LogicComponent(context),

+ 1 - 1
Source/Samples/11_Physics/Physics.cpp

@@ -47,7 +47,7 @@
 
 
 #include "Physics.h"
 #include "Physics.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(Physics)
 DEFINE_APPLICATION_MAIN(Physics)
 
 

+ 1 - 1
Source/Samples/12_PhysicsStressTest/PhysicsStressTest.cpp

@@ -46,7 +46,7 @@
 
 
 #include "PhysicsStressTest.h"
 #include "PhysicsStressTest.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(PhysicsStressTest)
 DEFINE_APPLICATION_MAIN(PhysicsStressTest)
 
 

+ 1 - 1
Source/Samples/13_Ragdolls/CreateRagdoll.cpp

@@ -28,7 +28,7 @@
 
 
 #include "CreateRagdoll.h"
 #include "CreateRagdoll.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 CreateRagdoll::CreateRagdoll(Context* context) :
 CreateRagdoll::CreateRagdoll(Context* context) :
     Component(context)
     Component(context)

+ 1 - 1
Source/Samples/13_Ragdolls/Ragdolls.cpp

@@ -47,7 +47,7 @@
 #include "CreateRagdoll.h"
 #include "CreateRagdoll.h"
 #include "Ragdolls.h"
 #include "Ragdolls.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(Ragdolls)
 DEFINE_APPLICATION_MAIN(Ragdolls)
 
 

+ 1 - 1
Source/Samples/14_SoundEffects/SoundEffects.cpp

@@ -37,7 +37,7 @@
 
 
 #include "SoundEffects.h"
 #include "SoundEffects.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 // Custom variable identifier for storing sound effect name within the UI element
 // Custom variable identifier for storing sound effect name within the UI element
 static const StringHash VAR_SOUNDRESOURCE("SoundResource");
 static const StringHash VAR_SOUNDRESOURCE("SoundResource");

+ 1 - 1
Source/Samples/15_Navigation/Navigation.cpp

@@ -46,7 +46,7 @@
 
 
 #include "Navigation.h"
 #include "Navigation.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(Navigation)
 DEFINE_APPLICATION_MAIN(Navigation)
 
 

+ 1 - 1
Source/Samples/16_Chat/Chat.cpp

@@ -43,7 +43,7 @@
 
 
 #include "Chat.h"
 #include "Chat.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 // Undefine Windows macro, as our Connection class has a function called SendMessage
 // Undefine Windows macro, as our Connection class has a function called SendMessage
 #ifdef SendMessage
 #ifdef SendMessage

+ 1 - 1
Source/Samples/17_SceneReplication/SceneReplication.cpp

@@ -54,7 +54,7 @@
 
 
 #include "SceneReplication.h"
 #include "SceneReplication.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 // UDP port we will use
 // UDP port we will use
 static const unsigned short SERVER_PORT = 2345;
 static const unsigned short SERVER_PORT = 2345;

+ 1 - 1
Source/Samples/18_CharacterDemo/CharacterDemo.cpp

@@ -49,7 +49,7 @@
 #include "CharacterDemo.h"
 #include "CharacterDemo.h"
 #include "Touch.h"
 #include "Touch.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(CharacterDemo)
 DEFINE_APPLICATION_MAIN(CharacterDemo)
 
 

+ 1 - 1
Source/Samples/19_VehicleDemo/VehicleDemo.cpp

@@ -47,7 +47,7 @@
 #include "Vehicle.h"
 #include "Vehicle.h"
 #include "VehicleDemo.h"
 #include "VehicleDemo.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 const float CAMERA_DISTANCE = 10.0f;
 const float CAMERA_DISTANCE = 10.0f;
 
 

+ 1 - 1
Source/Samples/20_HugeObjectCount/HugeObjectCount.cpp

@@ -40,7 +40,7 @@
 
 
 #include "HugeObjectCount.h"
 #include "HugeObjectCount.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(HugeObjectCount)
 DEFINE_APPLICATION_MAIN(HugeObjectCount)
 
 

+ 1 - 1
Source/Samples/21_AngelScriptIntegration/AngelScriptIntegration.cpp

@@ -42,7 +42,7 @@
 
 
 #include "AngelScriptIntegration.h"
 #include "AngelScriptIntegration.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(AngelScriptIntegration)
 DEFINE_APPLICATION_MAIN(AngelScriptIntegration)
 
 

+ 1 - 1
Source/Samples/22_LuaIntegration/LuaIntegration.cpp

@@ -43,7 +43,7 @@
 
 
 #include "LuaIntegration.h"
 #include "LuaIntegration.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(LuaIntegration)
 DEFINE_APPLICATION_MAIN(LuaIntegration)
 
 

+ 1 - 1
Source/Samples/23_Water/Water.cpp

@@ -46,7 +46,7 @@
 
 
 #include "Water.h"
 #include "Water.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(Water)
 DEFINE_APPLICATION_MAIN(Water)
 
 

+ 1 - 1
Source/Samples/24_Urho2DSprite/Urho2DSprite.cpp

@@ -39,7 +39,7 @@
 
 
 #include "Urho2DSprite.h"
 #include "Urho2DSprite.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 // Number of static sprites to draw
 // Number of static sprites to draw
 static const unsigned NUM_SPRITES = 200;
 static const unsigned NUM_SPRITES = 200;

+ 1 - 1
Source/Samples/25_Urho2DParticle/Urho2DParticle.cpp

@@ -38,7 +38,7 @@
 
 
 #include "Urho2DParticle.h"
 #include "Urho2DParticle.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(Urho2DParticle)
 DEFINE_APPLICATION_MAIN(Urho2DParticle)
 
 

+ 1 - 1
Source/Samples/26_ConsoleInput/ConsoleInput.cpp

@@ -33,7 +33,7 @@
 
 
 #include "ConsoleInput.h"
 #include "ConsoleInput.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 // Expands to this example's entry-point
 // Expands to this example's entry-point
 DEFINE_APPLICATION_MAIN(ConsoleInput)
 DEFINE_APPLICATION_MAIN(ConsoleInput)

+ 1 - 1
Source/Samples/27_Urho2DPhysics/Urho2DPhysics.cpp

@@ -43,7 +43,7 @@
 
 
 #include "Urho2DPhysics.h"
 #include "Urho2DPhysics.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(Urho2DPhysics)
 DEFINE_APPLICATION_MAIN(Urho2DPhysics)
 
 

+ 1 - 1
Source/Samples/28_Urho2DPhysicsRope/Urho2DPhysicsRope.cpp

@@ -41,7 +41,7 @@
 
 
 #include "Urho2DPhysicsRope.h"
 #include "Urho2DPhysicsRope.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(Urho2DPhysicsRope)
 DEFINE_APPLICATION_MAIN(Urho2DPhysicsRope)
 
 

+ 1 - 1
Source/Samples/29_SoundSynthesis/SoundSynthesis.cpp

@@ -33,7 +33,7 @@
 
 
 #include "SoundSynthesis.h"
 #include "SoundSynthesis.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 // Expands to this example's entry-point
 // Expands to this example's entry-point
 DEFINE_APPLICATION_MAIN(SoundSynthesis)
 DEFINE_APPLICATION_MAIN(SoundSynthesis)

+ 1 - 1
Source/Samples/30_LightAnimation/LightAnimation.cpp

@@ -41,7 +41,7 @@
 
 
 #include "LightAnimation.h"
 #include "LightAnimation.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(LightAnimation)
 DEFINE_APPLICATION_MAIN(LightAnimation)
 
 

+ 1 - 1
Source/Samples/31_MaterialAnimation/MaterialAnimation.cpp

@@ -39,7 +39,7 @@
 
 
 #include "MaterialAnimation.h"
 #include "MaterialAnimation.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(MaterialAnimation)
 DEFINE_APPLICATION_MAIN(MaterialAnimation)
 
 

+ 1 - 1
Source/Samples/32_Urho2DConstraints/Urho2DConstraints.cpp

@@ -37,7 +37,7 @@
 #include <Urho3D/Urho2D/ConstraintWeld2D.h>
 #include <Urho3D/Urho2D/ConstraintWeld2D.h>
 #include <Urho3D/Urho2D/ConstraintWheel2D.h>
 #include <Urho3D/Urho2D/ConstraintWheel2D.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 #include <Urho3D/Graphics/DebugRenderer.h>
 #include <Urho3D/Graphics/DebugRenderer.h>
 #include <Urho3D/Urho2D/Drawable2D.h>
 #include <Urho3D/Urho2D/Drawable2D.h>
 #include <Urho3D/Engine/Engine.h>
 #include <Urho3D/Engine/Engine.h>

+ 1 - 1
Source/Samples/33_Urho2DSpriterAnimation/Urho2DSpriterAnimation.cpp

@@ -38,7 +38,7 @@
 
 
 #include "Urho2DSpriterAnimation.h"
 #include "Urho2DSpriterAnimation.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 static const char* animationNames[] =
 static const char* animationNames[] =
 {
 {

+ 1 - 1
Source/Samples/34_DynamicGeometry/DynamicGeometry.cpp

@@ -44,7 +44,7 @@
 
 
 #include "DynamicGeometry.h"
 #include "DynamicGeometry.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(DynamicGeometry)
 DEFINE_APPLICATION_MAIN(DynamicGeometry)
 
 

+ 1 - 1
Source/Samples/35_SignedDistanceFieldText/SignedDistanceFieldText.cpp

@@ -39,7 +39,7 @@
 
 
 #include "SignedDistanceFieldText.h"
 #include "SignedDistanceFieldText.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(SignedDistanceFieldText)
 DEFINE_APPLICATION_MAIN(SignedDistanceFieldText)
 
 

+ 1 - 1
Source/Samples/36_Urho2DTileMap/Urho2DTileMap.cpp

@@ -38,7 +38,7 @@
 
 
 #include "Urho2DTileMap.h"
 #include "Urho2DTileMap.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(Urho2DTileMap)
 DEFINE_APPLICATION_MAIN(Urho2DTileMap)
 
 

+ 1 - 1
Source/Samples/37_UIDrag/UIDrag.cpp

@@ -28,7 +28,7 @@
 
 
 #include "UIDrag.h"
 #include "UIDrag.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(UIDrag)
 DEFINE_APPLICATION_MAIN(UIDrag)
 
 

+ 1 - 1
Source/Samples/38_SceneAndUILoad/SceneAndUILoad.cpp

@@ -36,7 +36,7 @@
 
 
 #include "SceneAndUILoad.h"
 #include "SceneAndUILoad.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(SceneAndUILoad)
 DEFINE_APPLICATION_MAIN(SceneAndUILoad)
 
 

+ 1 - 1
Source/Tools/AssetImporter/AssetImporter.cpp

@@ -60,7 +60,7 @@
 
 
 #include <cstring>
 #include <cstring>
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 using namespace Urho3D;
 using namespace Urho3D;
 
 

+ 1 - 1
Source/Tools/OgreImporter/OgreImporter.cpp

@@ -38,7 +38,7 @@
 #include <cstddef>
 #include <cstddef>
 #include <cstring>
 #include <cstring>
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 static const int VERTEX_CACHE_SIZE = 32;
 static const int VERTEX_CACHE_SIZE = 32;
 
 

+ 1 - 1
Source/Tools/PackageTool/PackageTool.cpp

@@ -35,7 +35,7 @@
 #include <LZ4/lz4.h>
 #include <LZ4/lz4.h>
 #include <LZ4/lz4hc.h>
 #include <LZ4/lz4hc.h>
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 using namespace Urho3D;
 using namespace Urho3D;
 
 

+ 1 - 1
Source/Tools/RampGenerator/RampGenerator.cpp

@@ -32,7 +32,7 @@
 #include <stb_image.h>
 #include <stb_image.h>
 #include <stb_image_write.h>
 #include <stb_image_write.h>
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 using namespace Urho3D;
 using namespace Urho3D;
 
 

+ 1 - 1
Source/Tools/ScriptCompiler/ScriptCompiler.cpp

@@ -38,7 +38,7 @@
 #include <windows.h>
 #include <windows.h>
 #endif
 #endif
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 using namespace Urho3D;
 using namespace Urho3D;
 
 

+ 1 - 1
Source/Tools/Urho3DPlayer/Urho3DPlayer.cpp

@@ -39,7 +39,7 @@
 
 
 #include "Urho3DPlayer.h"
 #include "Urho3DPlayer.h"
 
 
-#include <Urho3D/Container/DebugNew.h>
+#include <Urho3D/DebugNew.h>
 
 
 DEFINE_APPLICATION_MAIN(Urho3DPlayer);
 DEFINE_APPLICATION_MAIN(Urho3DPlayer);
 
 

+ 1 - 1
Source/Urho3D/Audio/Audio.cpp

@@ -34,7 +34,7 @@
 
 
 #include <SDL/SDL.h>
 #include <SDL/SDL.h>
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Audio/BufferedSoundStream.cpp

@@ -25,7 +25,7 @@
 
 
 #include <cstring>
 #include <cstring>
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Audio/OggVorbisSoundStream.cpp

@@ -26,7 +26,7 @@
 
 
 #include <STB/stb_vorbis.h>
 #include <STB/stb_vorbis.h>
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Audio/Sound.cpp

@@ -33,7 +33,7 @@
 #include <cstring>
 #include <cstring>
 #include <STB/stb_vorbis.h>
 #include <STB/stb_vorbis.h>
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Audio/SoundListener.cpp

@@ -24,7 +24,7 @@
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Audio/SoundListener.h"
 #include "../Audio/SoundListener.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Audio/SoundSource.cpp

@@ -30,7 +30,7 @@
 
 
 #include <cstring>
 #include <cstring>
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Audio/SoundSource3D.cpp

@@ -29,7 +29,7 @@
 #include "../Audio/SoundListener.h"
 #include "../Audio/SoundListener.h"
 #include "../Audio/SoundSource3D.h"
 #include "../Audio/SoundSource3D.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Audio/SoundStream.cpp

@@ -23,7 +23,7 @@
 #include "Precompiled.h"
 #include "Precompiled.h"
 #include "../Audio/SoundStream.h"
 #include "../Audio/SoundStream.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Container/Allocator.cpp

@@ -25,7 +25,7 @@
 
 
 #include "stdio.h"
 #include "stdio.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Container/HashBase.cpp

@@ -23,7 +23,7 @@
 #include "Precompiled.h"
 #include "Precompiled.h"
 #include "../Container/HashBase.h"
 #include "../Container/HashBase.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Container/RefCounted.cpp

@@ -25,7 +25,7 @@
 
 
 #include <cassert>
 #include <cassert>
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Container/Str.cpp

@@ -26,7 +26,7 @@
 
 
 #include <cstdio>
 #include <cstdio>
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Container/VectorBase.cpp

@@ -23,7 +23,7 @@
 #include "Precompiled.h"
 #include "Precompiled.h"
 #include "../Container/VectorBase.h"
 #include "../Container/VectorBase.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Core/Context.cpp

@@ -24,7 +24,7 @@
 #include "../Core/Context.h"
 #include "../Core/Context.h"
 #include "../Core/Thread.h"
 #include "../Core/Thread.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Core/Mutex.cpp

@@ -29,7 +29,7 @@
 #include <pthread.h>
 #include <pthread.h>
 #endif
 #endif
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Core/Object.cpp

@@ -25,7 +25,7 @@
 #include "../IO/Log.h"
 #include "../IO/Log.h"
 #include "../Core/Thread.h"
 #include "../Core/Thread.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Core/ProcessUtils.cpp

@@ -73,7 +73,7 @@ inline void SetFPUState(unsigned control)
 }
 }
 #endif
 #endif
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Core/Profiler.cpp

@@ -27,7 +27,7 @@
 #include <cstdio>
 #include <cstdio>
 #include <cstring>
 #include <cstring>
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Core/StringUtils.cpp

@@ -25,7 +25,7 @@
 
 
 #include <cstdio>
 #include <cstdio>
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Core/Thread.cpp

@@ -29,7 +29,7 @@
 #include <pthread.h>
 #include <pthread.h>
 #endif
 #endif
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Core/Timer.cpp

@@ -35,7 +35,7 @@
 #include <unistd.h>
 #include <unistd.h>
 #endif
 #endif
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 0 - 0
Source/Urho3D/Container/DebugNew.h → Source/Urho3D/DebugNew.h


+ 1 - 1
Source/Urho3D/Engine/Application.cpp

@@ -33,7 +33,7 @@
 
 
 #include <exception>
 #include <exception>
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Engine/Console.cpp

@@ -41,7 +41,7 @@
 #include "../UI/UI.h"
 #include "../UI/UI.h"
 #include "../UI/UIEvents.h"
 #include "../UI/UIEvents.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Engine/DebugHud.cpp

@@ -32,7 +32,7 @@
 #include "../UI/Text.h"
 #include "../UI/Text.h"
 #include "../UI/UI.h"
 #include "../UI/UI.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Engine/Engine.cpp

@@ -55,7 +55,7 @@
 #include "../Core/WorkQueue.h"
 #include "../Core/WorkQueue.h"
 #include "../Resource/XMLFile.h"
 #include "../Resource/XMLFile.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 #if defined(_MSC_VER) && defined(_DEBUG)
 #if defined(_MSC_VER) && defined(_DEBUG)
 // From dbgint.h
 // From dbgint.h

+ 1 - 1
Source/Urho3D/Graphics/AnimatedModel.cpp

@@ -42,7 +42,7 @@
 #include "../Container/Sort.h"
 #include "../Container/Sort.h"
 #include "../Graphics/VertexBuffer.h"
 #include "../Graphics/VertexBuffer.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Animation.cpp

@@ -31,7 +31,7 @@
 #include "../IO/Serializer.h"
 #include "../IO/Serializer.h"
 #include "../Resource/XMLFile.h"
 #include "../Resource/XMLFile.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/AnimationController.cpp

@@ -33,7 +33,7 @@
 #include "../Scene/Scene.h"
 #include "../Scene/Scene.h"
 #include "../Scene/SceneEvents.h"
 #include "../Scene/SceneEvents.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/AnimationState.cpp

@@ -29,7 +29,7 @@
 #include "../IO/Log.h"
 #include "../IO/Log.h"
 #include "../IO/Serializer.h"
 #include "../IO/Serializer.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Batch.cpp

@@ -38,7 +38,7 @@
 #include "../Graphics/View.h"
 #include "../Graphics/View.h"
 #include "../Graphics/Zone.h"
 #include "../Graphics/Zone.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/BillboardSet.cpp

@@ -37,7 +37,7 @@
 #include "../Container/Sort.h"
 #include "../Container/Sort.h"
 #include "../Graphics/VertexBuffer.h"
 #include "../Graphics/VertexBuffer.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Camera.cpp

@@ -27,7 +27,7 @@
 #include "../Graphics/Drawable.h"
 #include "../Graphics/Drawable.h"
 #include "../Scene/Node.h"
 #include "../Scene/Node.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/CustomGeometry.cpp

@@ -37,7 +37,7 @@
 #include "../IO/VectorBuffer.h"
 #include "../IO/VectorBuffer.h"
 #include "../Graphics/VertexBuffer.h"
 #include "../Graphics/VertexBuffer.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/DebugRenderer.cpp

@@ -35,7 +35,7 @@
 #include "../Graphics/ShaderVariation.h"
 #include "../Graphics/ShaderVariation.h"
 #include "../Graphics/VertexBuffer.h"
 #include "../Graphics/VertexBuffer.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/DecalSet.cpp

@@ -41,7 +41,7 @@
 #include "../IO/VectorBuffer.h"
 #include "../IO/VectorBuffer.h"
 #include "../Graphics/VertexBuffer.h"
 #include "../Graphics/VertexBuffer.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9GPUObject.cpp

@@ -25,7 +25,7 @@
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GPUObject.h"
 #include "../../Graphics/GPUObject.h"
 
 
-#include "../../Container/DebugNew.h"
+#include "../../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9Graphics.cpp

@@ -60,7 +60,7 @@
 
 
 #include <SDL/SDL_syswm.h>
 #include <SDL/SDL_syswm.h>
 
 
-#include "../../Container/DebugNew.h"
+#include "../../DebugNew.h"
 
 
 #ifdef _MSC_VER
 #ifdef _MSC_VER
 #pragma warning(disable:4355)
 #pragma warning(disable:4355)

+ 1 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9GraphicsImpl.cpp

@@ -25,7 +25,7 @@
 #include "../../Graphics/GraphicsEvents.h"
 #include "../../Graphics/GraphicsEvents.h"
 #include "../../Graphics/GraphicsImpl.h"
 #include "../../Graphics/GraphicsImpl.h"
 
 
-#include "../../Container/DebugNew.h"
+#include "../../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9IndexBuffer.cpp

@@ -27,7 +27,7 @@
 #include "../../Graphics/IndexBuffer.h"
 #include "../../Graphics/IndexBuffer.h"
 #include "../../IO/Log.h"
 #include "../../IO/Log.h"
 
 
-#include "../../Container/DebugNew.h"
+#include "../../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9RenderSurface.cpp

@@ -30,7 +30,7 @@
 #include "../../Scene/Scene.h"
 #include "../../Scene/Scene.h"
 #include "../../Graphics/Texture.h"
 #include "../../Graphics/Texture.h"
 
 
-#include "../../Container/DebugNew.h"
+#include "../../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9ShaderVariation.cpp

@@ -34,7 +34,7 @@
 #include <d3dcompiler.h>
 #include <d3dcompiler.h>
 #include <MojoShader/mojoshader.h>
 #include <MojoShader/mojoshader.h>
 
 
-#include "../../Container/DebugNew.h"
+#include "../../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9Texture.cpp

@@ -31,7 +31,7 @@
 #include "../../Graphics/Texture.h"
 #include "../../Graphics/Texture.h"
 #include "../../Resource/XMLFile.h"
 #include "../../Resource/XMLFile.h"
 
 
-#include "../../Container/DebugNew.h"
+#include "../../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9Texture2D.cpp

@@ -33,7 +33,7 @@
 #include "../../Graphics/Texture2D.h"
 #include "../../Graphics/Texture2D.h"
 #include "../../Resource/XMLFile.h"
 #include "../../Resource/XMLFile.h"
 
 
-#include "../../Container/DebugNew.h"
+#include "../../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9Texture3D.cpp

@@ -33,7 +33,7 @@
 #include "../../Graphics/Texture3D.h"
 #include "../../Graphics/Texture3D.h"
 #include "../../Resource/XMLFile.h"
 #include "../../Resource/XMLFile.h"
 
 
-#include "../../Container/DebugNew.h"
+#include "../../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9TextureCube.cpp

@@ -33,7 +33,7 @@
 #include "../../Graphics/TextureCube.h"
 #include "../../Graphics/TextureCube.h"
 #include "../../Resource/XMLFile.h"
 #include "../../Resource/XMLFile.h"
 
 
-#include "../../Container/DebugNew.h"
+#include "../../DebugNew.h"
 
 
 #ifdef _MSC_VER
 #ifdef _MSC_VER
 #pragma warning(disable:4355)
 #pragma warning(disable:4355)

+ 1 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9VertexBuffer.cpp

@@ -26,7 +26,7 @@
 #include "../../IO/Log.h"
 #include "../../IO/Log.h"
 #include "../../Graphics/VertexBuffer.h"
 #include "../../Graphics/VertexBuffer.h"
 
 
-#include "../../Container/DebugNew.h"
+#include "../../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9VertexDeclaration.cpp

@@ -26,7 +26,7 @@
 #include "../../Graphics/VertexBuffer.h"
 #include "../../Graphics/VertexBuffer.h"
 #include "../../Graphics/VertexDeclaration.h"
 #include "../../Graphics/VertexDeclaration.h"
 
 
-#include "../../Container/DebugNew.h"
+#include "../../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Drawable.cpp

@@ -33,7 +33,7 @@
 #include "../Container/Sort.h"
 #include "../Container/Sort.h"
 #include "../Graphics/Zone.h"
 #include "../Graphics/Zone.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Geometry.cpp

@@ -28,7 +28,7 @@
 #include "../Math/Ray.h"
 #include "../Math/Ray.h"
 #include "../Graphics/VertexBuffer.h"
 #include "../Graphics/VertexBuffer.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/GraphicsDefs.cpp

@@ -24,7 +24,7 @@
 #include "../Math/StringHash.h"
 #include "../Math/StringHash.h"
 #include "../Math/Vector3.h"
 #include "../Math/Vector3.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Light.cpp

@@ -33,7 +33,7 @@
 #include "../Graphics/Texture2D.h"
 #include "../Graphics/Texture2D.h"
 #include "../Graphics/TextureCube.h"
 #include "../Graphics/TextureCube.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

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