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@@ -1188,6 +1188,7 @@ Methods:<br>
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- Variant GetAttribute(const String&)
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- Variant GetAttribute(const String&)
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- void Remove()
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- void Remove()
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- void MarkNetworkUpdate() const
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- void MarkNetworkUpdate() const
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+- void DrawDebugGeometry(DebugRenderer@, bool)
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Properties:<br>
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Properties:<br>
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- ShortStringHash type (readonly)
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- ShortStringHash type (readonly)
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@@ -1296,6 +1297,7 @@ Methods:<br>
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- void Remove()
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- void Remove()
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- void MarkNetworkUpdate() const
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- void MarkNetworkUpdate() const
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- void Update(float, float)
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- void Update(float, float)
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+- void DrawDebugGeometry(DebugRenderer@, bool)
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Properties:<br>
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Properties:<br>
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- ShortStringHash type (readonly)
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- ShortStringHash type (readonly)
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@@ -1417,6 +1419,62 @@ Properties:<br>
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- PhysicsWorld@ physicsWorld (readonly)
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- PhysicsWorld@ physicsWorld (readonly)
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+Bone
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+
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+Properties:<br>
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+- Node@ node (readonly)
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+- String name
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+- Vector3 initialPosition
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+- Quaternion initialRotation
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+- Vector3 initialScale
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+- bool animated
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+- float radius
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+- BoundingBox boundingBox
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+
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+
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+Skeleton
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+
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+Methods:<br>
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+- void Reset()
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+- Bone@ GetBone(const String&) const
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+
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+Properties:<br>
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+- Bone@ rootBone (readonly)
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+- uint numBones (readonly)
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+- Bone@[] bones (readonly)
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+
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+
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+DebugRenderer
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+
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+Methods:<br>
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+- bool Load(File@)
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+- bool Save(File@)
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+- bool LoadXML(const XMLElement&)
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+- bool SaveXML(XMLElement&)
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+- void ApplyAttributes()
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+- bool SetAttribute(const String&, const Variant&)
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+- Variant GetAttribute(const String&)
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+- void Remove()
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+- void MarkNetworkUpdate() const
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+- void AddLine(const Vector3&, const Vector3&, const Color&, bool arg3 = true)
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+- void AddNode(Node@, bool arg1 = true)
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+- void AddBoundingBox(const BoundingBox&, const Color&, bool arg2 = true)
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+- void AddFrustum(const Frustum&, const Color&, bool arg2 = true)
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+- void AddPolyhedron(const Polyhedron&, const Color&, bool arg2 = true)
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+- void AddSphere(const Sphere&, const Color&, bool arg2 = true)
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+- void AddSkeleton(Skeleton@, const Color&, bool arg2 = true)
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+- void DrawDebugGeometry(DebugRenderer@, bool)
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+
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+Properties:<br>
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+- ShortStringHash type (readonly)
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+- String& typeName (readonly)
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+- uint numAttributes (readonly)
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+- Variant[] attributes
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+- AttributeInfo&[] attributeInfos (readonly)
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+- uint id (readonly)
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+- Node@ node (readonly)
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+
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+
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Camera
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Camera
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Methods:<br>
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Methods:<br>
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@@ -1429,6 +1487,7 @@ Methods:<br>
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- Variant GetAttribute(const String&)
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- Variant GetAttribute(const String&)
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- void Remove()
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- void Remove()
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- void MarkNetworkUpdate() const
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- void MarkNetworkUpdate() const
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+- void DrawDebugGeometry(DebugRenderer@, bool)
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- void SetOrthoSize(const Vector2&)
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- void SetOrthoSize(const Vector2&)
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- Frustum GetSplitFrustum(float, float) const
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- Frustum GetSplitFrustum(float, float) const
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- Ray GetScreenRay(float, float)
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- Ray GetScreenRay(float, float)
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@@ -1465,31 +1524,6 @@ Properties:<br>
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- Vector3 upVector (readonly)
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- Vector3 upVector (readonly)
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-Bone
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-
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-Properties:<br>
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-- Node@ node (readonly)
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-- String name
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-- Vector3 initialPosition
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-- Quaternion initialRotation
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-- Vector3 initialScale
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-- bool animated
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-- float radius
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-- BoundingBox boundingBox
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-
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-
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-Skeleton
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-
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-Methods:<br>
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-- void Reset()
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-- Bone@ GetBone(const String&) const
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-
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-Properties:<br>
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-- Bone@ rootBone (readonly)
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-- uint numBones (readonly)
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-- Bone@[] bones (readonly)
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-
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-
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Texture
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Texture
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Methods:<br>
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Methods:<br>
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@@ -1731,36 +1765,6 @@ Properties:<br>
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- uint numTracks (readonly)
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- uint numTracks (readonly)
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-DebugRenderer
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-
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-Methods:<br>
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-- bool Load(File@)
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-- bool Save(File@)
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-- bool LoadXML(const XMLElement&)
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-- bool SaveXML(XMLElement&)
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-- void ApplyAttributes()
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-- bool SetAttribute(const String&, const Variant&)
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-- Variant GetAttribute(const String&)
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-- void Remove()
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-- void MarkNetworkUpdate() const
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-- void AddLine(const Vector3&, const Vector3&, const Color&, bool arg3 = true)
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-- void AddNode(Node@, bool arg1 = true)
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-- void AddBoundingBox(const BoundingBox&, const Color&, bool arg2 = true)
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-- void AddFrustum(const Frustum&, const Color&, bool arg2 = true)
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-- void AddPolyhedron(const Polyhedron&, const Color&, bool arg2 = true)
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-- void AddSphere(const Sphere&, const Color&, bool arg2 = true)
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-- void AddSkeleton(Skeleton@, const Color&, bool arg2 = true)
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-
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-Properties:<br>
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-- ShortStringHash type (readonly)
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-- String& typeName (readonly)
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-- uint numAttributes (readonly)
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-- Variant[] attributes
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-- AttributeInfo&[] attributeInfos (readonly)
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-- uint id (readonly)
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-- Node@ node (readonly)
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-
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-
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Drawable
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Drawable
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Methods:<br>
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Methods:<br>
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@@ -2109,6 +2113,7 @@ Methods:<br>
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- Variant GetAttribute(const String&)
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- Variant GetAttribute(const String&)
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- void Remove()
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- void Remove()
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- void MarkNetworkUpdate() const
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- void MarkNetworkUpdate() const
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+- void DrawDebugGeometry(DebugRenderer@, bool)
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- bool Play(const String&, uint8, bool, float arg3 = 0.0f)
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- bool Play(const String&, uint8, bool, float arg3 = 0.0f)
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- bool PlayExclusive(const String&, uint8, bool, float arg3 = 0.0f)
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- bool PlayExclusive(const String&, uint8, bool, float arg3 = 0.0f)
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- void Stop(const String&, float arg1 = 0.0f)
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- void Stop(const String&, float arg1 = 0.0f)
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@@ -2216,6 +2221,7 @@ Methods:<br>
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- Variant GetAttribute(const String&)
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- Variant GetAttribute(const String&)
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- void Remove()
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- void Remove()
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- void MarkNetworkUpdate() const
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- void MarkNetworkUpdate() const
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+- void DrawDebugGeometry(DebugRenderer@, bool)
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- void SetActive(bool, bool)
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- void SetActive(bool, bool)
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Properties:<br>
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Properties:<br>
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@@ -2258,6 +2264,7 @@ Methods:<br>
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- Variant GetAttribute(const String&)
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- Variant GetAttribute(const String&)
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- void Remove()
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- void Remove()
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- void MarkNetworkUpdate() const
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- void MarkNetworkUpdate() const
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+- void DrawDebugGeometry(DebugRenderer@, bool)
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- void Resize(const BoundingBox&, uint)
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- void Resize(const BoundingBox&, uint)
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- void DrawDebugGeometry(bool) const
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- void DrawDebugGeometry(bool) const
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- void AddManualDrawable(Drawable@)
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- void AddManualDrawable(Drawable@)
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@@ -2407,6 +2414,7 @@ Methods:<br>
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- Variant GetAttribute(const String&)
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- Variant GetAttribute(const String&)
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- void Remove()
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- void Remove()
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- void MarkNetworkUpdate() const
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- void MarkNetworkUpdate() const
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+- void DrawDebugGeometry(DebugRenderer@, bool)
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- void Play(Sound@)
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- void Play(Sound@)
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- void Play(Sound@, float)
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- void Play(Sound@, float)
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- void Play(Sound@, float, float)
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- void Play(Sound@, float, float)
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@@ -2444,6 +2452,7 @@ Methods:<br>
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- Variant GetAttribute(const String&)
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- Variant GetAttribute(const String&)
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- void Remove()
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- void Remove()
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- void MarkNetworkUpdate() const
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- void MarkNetworkUpdate() const
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+- void DrawDebugGeometry(DebugRenderer@, bool)
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- void Play(Sound@)
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- void Play(Sound@)
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- void Play(Sound@, float)
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- void Play(Sound@, float)
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- void Play(Sound@, float, float)
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- void Play(Sound@, float, float)
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@@ -3869,6 +3878,7 @@ Methods:<br>
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- Variant GetAttribute(const String&)
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- Variant GetAttribute(const String&)
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- void Remove()
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- void Remove()
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- void MarkNetworkUpdate() const
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- void MarkNetworkUpdate() const
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+- void DrawDebugGeometry(DebugRenderer@, bool)
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Properties:<br>
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Properties:<br>
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- ShortStringHash type (readonly)
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- ShortStringHash type (readonly)
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@@ -3950,6 +3960,7 @@ Methods:<br>
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- Variant GetAttribute(const String&)
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- Variant GetAttribute(const String&)
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- void Remove()
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- void Remove()
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- void MarkNetworkUpdate() const
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- void MarkNetworkUpdate() const
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+- void DrawDebugGeometry(DebugRenderer@, bool)
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- void SetSphere(float, const Vector3& arg1 = Vector3 ( ), const Quaternion& arg2 = Quaternion ( ))
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- void SetSphere(float, const Vector3& arg1 = Vector3 ( ), const Quaternion& arg2 = Quaternion ( ))
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- void SetBox(const Vector3&, const Vector3& arg1 = Vector3 ( ), const Quaternion& arg2 = Quaternion ( ))
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- void SetBox(const Vector3&, const Vector3& arg1 = Vector3 ( ), const Quaternion& arg2 = Quaternion ( ))
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- void SetCylinder(float, float, const Vector3& arg2 = Vector3 ( ), const Quaternion& arg3 = Quaternion ( ))
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- void SetCylinder(float, float, const Vector3& arg2 = Vector3 ( ), const Quaternion& arg3 = Quaternion ( ))
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@@ -3958,7 +3969,6 @@ Methods:<br>
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- void SetTriangleMesh(Model@, uint, const Vector3& arg2 = Vector3 ( 1 , 1 , 1 ), const Vector3& arg3 = Vector3 ( ), const Quaternion& arg4 = Quaternion ( ))
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- void SetTriangleMesh(Model@, uint, const Vector3& arg2 = Vector3 ( 1 , 1 , 1 ), const Vector3& arg3 = Vector3 ( ), const Quaternion& arg4 = Quaternion ( ))
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- void SetConvexHull(Model@, uint, const Vector3& arg2 = Vector3 ( 1 , 1 , 1 ), const Vector3& arg3 = Vector3 ( ), const Quaternion& arg4 = Quaternion ( ))
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- void SetConvexHull(Model@, uint, const Vector3& arg2 = Vector3 ( 1 , 1 , 1 ), const Vector3& arg3 = Vector3 ( ), const Quaternion& arg4 = Quaternion ( ))
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- void SetTransform(const Vector3&, const Quaternion&)
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- void SetTransform(const Vector3&, const Quaternion&)
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-- void DrawDebugGeometry(DebugRenderer@, bool)
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Properties:<br>
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Properties:<br>
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- ShortStringHash type (readonly)
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- ShortStringHash type (readonly)
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@@ -3989,6 +3999,7 @@ Methods:<br>
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- Variant GetAttribute(const String&)
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- Variant GetAttribute(const String&)
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- void Remove()
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- void Remove()
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- void MarkNetworkUpdate() const
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- void MarkNetworkUpdate() const
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+- void DrawDebugGeometry(DebugRenderer@, bool)
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- void SetTransform(const Vector3&, const Quaternion&)
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- void SetTransform(const Vector3&, const Quaternion&)
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- void SetCollisionLayerAndMask(uint, uint)
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- void SetCollisionLayerAndMask(uint, uint)
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- void ApplyForce(const Vector3&)
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- void ApplyForce(const Vector3&)
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@@ -3999,7 +4010,6 @@ Methods:<br>
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- void ApplyTorqueImpulse(const Vector3&)
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- void ApplyTorqueImpulse(const Vector3&)
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- void ResetForces()
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- void ResetForces()
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- void Activate()
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- void Activate()
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-- void DrawDebugGeometry(DebugRenderer@, bool)
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Properties:<br>
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Properties:<br>
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- ShortStringHash type (readonly)
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- ShortStringHash type (readonly)
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@@ -4033,7 +4043,7 @@ Properties:<br>
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- CollisionEventMode collisionEventMode
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- CollisionEventMode collisionEventMode
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-Joint
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+Constraint
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Methods:<br>
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Methods:<br>
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- bool Load(File@)
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- bool Load(File@)
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@@ -4045,7 +4055,6 @@ Methods:<br>
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- Variant GetAttribute(const String&)
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- Variant GetAttribute(const String&)
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- void Remove()
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- void Remove()
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- void MarkNetworkUpdate() const
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- void MarkNetworkUpdate() const
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-- void Clear()
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- void DrawDebugGeometry(DebugRenderer@, bool)
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- void DrawDebugGeometry(DebugRenderer@, bool)
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Properties:<br>
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Properties:<br>
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@@ -4056,11 +4065,15 @@ Properties:<br>
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- AttributeInfo&[] attributeInfos (readonly)
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- AttributeInfo&[] attributeInfos (readonly)
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- uint id (readonly)
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- uint id (readonly)
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- Node@ node (readonly)
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- Node@ node (readonly)
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+- ConstraintType constraintType
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- Vector3& position
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- Vector3& position
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+- Vector3& otherPosition
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- Vector3& axis
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- Vector3& axis
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+- Vector3& otherAxis
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+- float lowLimit
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+- float highLimit
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- RigidBody@ ownBody (readonly)
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- RigidBody@ ownBody (readonly)
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- RigidBody@ otherBody
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- RigidBody@ otherBody
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-- JointType jointType
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PhysicsRaycastResult
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PhysicsRaycastResult
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@@ -4084,6 +4097,7 @@ Methods:<br>
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- Variant GetAttribute(const String&)
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- Variant GetAttribute(const String&)
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- void Remove()
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- void Remove()
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- void MarkNetworkUpdate() const
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- void MarkNetworkUpdate() const
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+- void DrawDebugGeometry(DebugRenderer@, bool)
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- void Update(float)
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- void Update(float)
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- void UpdateCollisions()
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- void UpdateCollisions()
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- PhysicsRaycastResult[]@ Raycast(const Ray&, float arg1 = M_INFINITY, uint arg2 = 0xffff)
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- PhysicsRaycastResult[]@ Raycast(const Ray&, float arg1 = M_INFINITY, uint arg2 = 0xffff)
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@@ -4135,6 +4149,7 @@ Methods:<br>
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|
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- Variant GetAttribute(const String&)
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- Variant GetAttribute(const String&)
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- void Remove()
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- void Remove()
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- void MarkNetworkUpdate() const
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- void MarkNetworkUpdate() const
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+- void DrawDebugGeometry(DebugRenderer@, bool)
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- bool CreateObject(ScriptFile@, const String&)
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- bool CreateObject(ScriptFile@, const String&)
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- bool Execute(const String&, const Variant[]@)
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- bool Execute(const String&, const Variant[]@)
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- bool Execute(const String&)
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- bool Execute(const String&)
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