Commit History

Auteur SHA1 Bericht Datum
  Lasse Öörni d35f3b5035 Removed duplicate error message from ScriptCompiler when script compilation fails. 12 jaren geleden
  Wei Tjong Yao 2a4a089fc1 Detached component is considered as not enabled effectively regardless of its own enabled flag. Tweaked the 'expansion triangle' icon. 12 jaren geleden
  Lasse Öörni af8825047a Started work on node/component enable & disable. 12 jaren geleden
  Lasse Öörni 115a81c75a Fixed incorrect weak pointer manipulation (Drawable's cached Zone) from worker threads, which caused a memory leak. 13 jaren geleden
  Lasse Öörni a40fead7dc Updated license for the new year. 13 jaren geleden
  Lasse Öörni 2ae05de8ca Added elapsed time accumulation to Scene. 13 jaren geleden
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 jaren geleden
  Lasse Öörni c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. 13 jaren geleden
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 jaren geleden
  Lasse Öörni aa237fd45a Added threaded update check to Zone & CollisionShape, as they do potentially non-threadsafe operations during OnMarkedDirty(). 13 jaren geleden
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 jaren geleden
  Lasse Öörni 8af8edd603 Android compile fixes. 13 jaren geleden
  Lasse Öörni 2c5a034bf5 Fixed includes. 13 jaren geleden
  Lasse Öörni e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. 13 jaren geleden
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 jaren geleden
  Lasse Öörni 7ea084bc4b Added missing DebugNew.h includes. 13 jaren geleden
  Lasse Öörni a85817a355 Reverted to joint world space positioning for reliability. 13 jaren geleden
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 jaren geleden
  Lasse Öörni 8f882f8225 Rewrote the zone ambient color gradient system. Now zones only define one ambient color, but look for neighbor zones' ambient colors when gradient mode is enabled. 14 jaren geleden
  Lasse Öörni 1b08deec28 Fixed editor gizmo movement in local axes mode. 14 jaren geleden
  Lasse Öörni 8a52455faa Added shadow mask feature, which allows selective shadow casting by different lights. 14 jaren geleden
  Lasse Öörni 8a57a3ee18 Threaded ray query. 14 jaren geleden
  Lasse Öörni 5f65f9a530 Dirty the zone if its priority changes. 14 jaren geleden
  Lasse Öörni bdc29caebd Reverted to AngelScript 2.21.1 because of crash with VariantMap. 14 jaren geleden
  Lasse Öörni 2b57762508 Added zone property for Drawables in the script API where applicable. 14 jaren geleden
  Lasse Öörni 00cca6b83c Zone system refactoring. Now objects check which zone they're in, for per-object ambient light and fog settings. 14 jaren geleden
  Lasse Öörni 10ad7a3dd2 Added phantom attribute to CollisionShape. Phantom shapes create collision events, but do not generate contact joints to the physics simulation. 14 jaren geleden
  Lasse Öörni 6dd8679214 Further attribute reorganization. 14 jaren geleden
  Lasse Öörni 3576a81993 Initial node/component attribute editing. 14 jaren geleden
  Lasse Öörni 84d70dcbe7 Optimized away constant dynamic Variant allocation in comparing attributes when sending a server update. 14 jaren geleden