Commit History

Autor SHA1 Mensaxe Data
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. %!s(int64=6) %!d(string=hai) anos
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. %!s(int64=7) %!d(string=hai) anos
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. %!s(int64=8) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. %!s(int64=8) %!d(string=hai) anos
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. %!s(int64=9) %!d(string=hai) anos
  Lasse Öörni b3964e21c5 Demonstrate Z fighting elimination by depth bias in 10_RenderToTexture sample. Closes #1543. %!s(int64=9) %!d(string=hai) anos
  Lasse Öörni a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) %!s(int64=9) %!d(string=hai) anos
  hdunderscore 467c4bd4e8 - Updated sample mouse mode setup. %!s(int64=9) %!d(string=hai) anos
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. %!s(int64=10) %!d(string=hai) anos
  Ivan K 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN %!s(int64=10) %!d(string=hai) anos
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER %!s(int64=10) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 c2471a240a Reorganize includes for Samples and Extras. %!s(int64=10) %!d(string=hai) anos
  aster2013 349a3ee981 Sort include file in samples. %!s(int64=10) %!d(string=hai) anos
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 ed214bbeb3 Avoid the include dirs hack for finding the Urho3D.h header. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 4feb135281 Clean up SDK include dirs. Refactor FindUrho3D CMake module. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. %!s(int64=11) %!d(string=hai) anos
  Yao Wei Tjong 姚伟忠 ec25e56046 Refactor Samples to support yaw and pitch by touch on mobile platform. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. %!s(int64=11) %!d(string=hai) anos
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 04b00263b0 Moved CharacterDemo to the samples. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni dfb318b4f9 Added scene network replication sample. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 796d8871b9 Sample code cleanup. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 58903874f7 Scene node name consistency in the samples. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 27f1f3ec59 Use the same object count in RenderToTexture as in AnimatingScene. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni dbdafefaae Set bilinear filter on the render texture so it looks better up close. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 99b2724708 Adjust object & camera position in the RenderToTexture sample. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 87a6ee9578 Added MultipleViewports & RenderToTexture samples. %!s(int64=12) %!d(string=hai) anos