Newb I the Newbd
|
dd2494cb33
Fix Android MIPS build.
|
10 yıl önce |
Lasse Öörni
|
6f60ee7f48
Print memory use for all resources in ResourceCache::PrintMemoryUsage(). Change memory budget & use API to use unsigned long long (64bit). Expose GetFileSizeString() to script. Refactor Engine to use PrintMemoryUsage(). Match width of profiler and resource outputs. Rename Profiler::GetData() to Profiler::PrintData() to match the new ResourceCache function.
|
10 yıl önce |
Lasse Öörni
|
ca71cafcf5
Unify float texture data upload behavior between D3D & OpenGL: half float textures are expected to be provided in that format, and are not converted from single precision on OpenGL anymore.
|
10 yıl önce |
Yao Wei Tjong 姚伟忠
|
fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
|
10 yıl önce |
Lasse Öörni
|
46ebfb4b22
Fix GetData() from rendertarget textures on D3D9. Thanks for JSandusky for bringing into attention. Added GetComponents() to Texture to easily determine which kind of Image needs to be created to receive the texture data.
|
10 yıl önce |
Lasse Öörni
|
4c9005785b
Do not use float luminance formats, as they are deprecated on GL3. Instead return R16F & R32F formats (red channel only) to match Direct3D behavior. Closes #722.
|
10 yıl önce |
Lasse Öörni
|
4ddc71b769
Make glWrapMode related arrays & function static.
|
10 yıl önce |
Lasse Öörni
|
1423c1cf29
Fix wrong enum for border clamp mode on GL3. Closes #695.
|
10 yıl önce |
Lasse Öörni
|
5c448d6e1d
Support DXT1,3,5 on Emscripten. Simplify GL / GLES code path differences in OGLTexture.cpp.
|
11 yıl önce |
Lasse Öörni
|
992cbcc73f
Fix GLSL deprecation warnings. OpenGL 3 clip plane support. Use R32F format on OpenGL 3 for deferred linear depth instead of manual RGB encoding & decoding.
|
11 yıl önce |
Lasse Öörni
|
07a75dc37b
Initial OpenGL 3.2 support.
|
11 yıl önce |
Lasse Öörni
|
bb2ebf7568
Bump copyright to 2015.
|
11 yıl önce |
Yao Wei Tjong 姚伟忠
|
f719e3a429
Remove explicit inclusion of precompiled header file.
|
11 yıl önce |
Yao Wei Tjong 姚伟忠
|
359efb2d37
Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir.
|
11 yıl önce |
Yao Wei Tjong 姚伟忠
|
b0f96615d8
Further clean up on the include path for the Graphics sub-library.
|
11 yıl önce |
Yao Wei Tjong 姚伟忠
|
0a2e601307
Change the include path for Precompiled header to fix MSVC build.
|
11 yıl önce |
Yao Wei Tjong 姚伟忠
|
b51e419c88
Change impl. file to include the header file from corresponding subdir.
|
11 yıl önce |
Yao Wei Tjong 姚伟忠
|
bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
|
11 yıl önce |