История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni f452a16f2d Initial Texture class refactoring. Get rid of API-specific Texture header. 9 лет назад
  Lasse Öörni 1ba87dae4c Get rid of API-specific GPUObject class header & implementation. 9 лет назад
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 лет назад
  Newb I the Newbd dd2494cb33 Fix Android MIPS build. 10 лет назад
  Lasse Öörni 6f60ee7f48 Print memory use for all resources in ResourceCache::PrintMemoryUsage(). Change memory budget & use API to use unsigned long long (64bit). Expose GetFileSizeString() to script. Refactor Engine to use PrintMemoryUsage(). Match width of profiler and resource outputs. Rename Profiler::GetData() to Profiler::PrintData() to match the new ResourceCache function. 10 лет назад
  Lasse Öörni ca71cafcf5 Unify float texture data upload behavior between D3D & OpenGL: half float textures are expected to be provided in that format, and are not converted from single precision on OpenGL anymore. 10 лет назад
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 лет назад
  Lasse Öörni 46ebfb4b22 Fix GetData() from rendertarget textures on D3D9. Thanks for JSandusky for bringing into attention. Added GetComponents() to Texture to easily determine which kind of Image needs to be created to receive the texture data. 10 лет назад
  Lasse Öörni 4c9005785b Do not use float luminance formats, as they are deprecated on GL3. Instead return R16F & R32F formats (red channel only) to match Direct3D behavior. Closes #722. 10 лет назад
  Lasse Öörni 4ddc71b769 Make glWrapMode related arrays & function static. 10 лет назад
  Lasse Öörni 1423c1cf29 Fix wrong enum for border clamp mode on GL3. Closes #695. 10 лет назад
  Lasse Öörni 5c448d6e1d Support DXT1,3,5 on Emscripten. Simplify GL / GLES code path differences in OGLTexture.cpp. 11 лет назад
  Lasse Öörni 992cbcc73f Fix GLSL deprecation warnings. OpenGL 3 clip plane support. Use R32F format on OpenGL 3 for deferred linear depth instead of manual RGB encoding & decoding. 11 лет назад
  Lasse Öörni 07a75dc37b Initial OpenGL 3.2 support. 11 лет назад
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 лет назад
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 лет назад
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 лет назад
  Yao Wei Tjong 姚伟忠 b0f96615d8 Further clean up on the include path for the Graphics sub-library. 11 лет назад
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 лет назад
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 лет назад
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 лет назад