تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Lasse Öörni d506ab4288 Add SetFontSize() to Text & Text3D. Fix comments of SetFont() referring to nonexistent parameter. Closes #1484. 9 سال پیش
  Lasse Öörni ecd3ab2f45 When an autolocalized Text is saved, make sure the stringId is saved instead of the localized text. Make sure the text gets localized even if autoLocalizable & text attributes are in swapped order in the UI xml. Fix Text3D attributes being AM_FILE mode instead of AM_DEFAULT for net replication. Closes #1451. 9 سال پیش
  Lasse Öörni ef212b9290 Fix BillboardSet & Text3D fixed screen size with multiple views. Remove unused variable. Fix potential bug with BillboardSet update LOD timer & fixed screen size (always force update) 9 سال پیش
  Lasse Öörni 64b2a83869 Add fixed screen size option to Text3D. 9 سال پیش
  Lasse Öörni 2165b76506 Use const ref IntVector2 for the shadow effect offset. 9 سال پیش
  Bengt Soderstrom 19b69aad7e Text effect settings accessible through Text3D and minor variable name consistancy change in Text.h 9 سال پیش
  Bengt Soderstrom 73980249ee New text effect getters made const and removed executable status of Text and Text3D source files 9 سال پیش
  Bengt Soderstrom 3ecba5a52c Added Text effect enhancement: Stroke generated procedurally 9 سال پیش
  Lasse Öörni 6b680cd6ee Remove unused variable. 9 سال پیش
  Lasse Öörni 74d6d5678c Ensure full Text3D material update if opacity or alpha changes from nonzero to zero. 9 سال پیش
  Lasse Öörni e023f448f1 Add missing opacity attribute for Text3D. Prevent illegal index access when amount of text batches is in mismatch with amount of Drawable batches. Closes #1350. 9 سال پیش
  Lasse Öörni a458d30fd5 Initial freeform vertex declarations for D3D9. 9 سال پیش
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 سال پیش
  Lasse Öörni b616aa6272 Merge remote-tracking branch '1vanK/master' 10 سال پیش
  Lasse Öörni 7fc377b546 Make Text3D refresh the text batches (triggering font face reload) if the font texture(s) have data lost. Closes #967. 10 سال پیش
  Ivan K 3959d569fa MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE 10 سال پیش
  Ivan K 83b811b7e8 ENUM_ACCESSOR_ATTRIBUTE -> URHO3D_ENUM_ACCESSOR_ATTRIBUTE 10 سال پیش
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE 10 سال پیش
  Ivan K 14b1669735 ENUM_ATTRIBUTE -> URHO3D_ENUM_ATTRIBUTE 10 سال پیش
  Ivan K 431e29d2cd ATTRIBUTE -> URHO3D_ATTRIBUTE 10 سال پیش
  Ivan K 82b9a034a2 COPY_BASE_ATTRIBUTES -> URHO3D_COPY_BASE_ATTRIBUTES 10 سال پیش
  Jukka Jylänki fbd07ac39c Remove BoundingBox::defined_ boolean and instead have min = INF and max = -INF denote the case when a bounding box is degenerate. This helps reduce branching and SSE'ifying BoundingBox. SSE optimize some hot BoundingBox functions. 10 سال پیش
  Lasse Öörni bbfdafa00b Re-fix to previous commit to prevent endlessly forced material update. Added note that custom materials will not be modified. 10 سال پیش
  Lasse Öörni 29c49afa3b Make sure the SDF shader flag is only updated on the relevant codepath to prevent possible erroneous state. 10 سال پیش
  Lasse Öörni 9977ee909b Fix line height in the included .sdf font files. Force reevaluation of material when font changed from ttf to sdf or vice versa. Added .sdf to attribute editor font picker. Closes #801. 10 سال پیش
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 سال پیش
  Lasse Öörni e2afa34bb7 Refactor Technique to not use HashTable for passes, but instead a vector with dynamically allocated pass indices. HashTable class removed as there were no other uses for it, and it was programmer-unfriendly compared to HashMap. 11 سال پیش
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 سال پیش
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 سال پیش
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 سال پیش