Историја ревизија

Аутор SHA1 Порука Датум
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. пре 7 година
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. пре 8 година
  Yao Wei Tjong 姚伟忠 c99c5fbf64 Clang-Tidy - modernize-use-equals-default. пре 8 година
  Eugene Kozlov ba95abbad8 Add few bindings. Add some TODOs. Non-functional changes. пре 8 година
  Rokas Kupstys 6045a86345 New RenderPath APIs пре 8 година
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. пре 8 година
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. пре 9 година
  Lasse Öörni 05c0e7741b Allow also scenepass & forwardlights commands to define shader parameters. пре 9 година
  Lasse Öörni f75fbfa688 Add multisample & autoresolve definitions to RenderTargetInfo. пре 9 година
  Franck Poulain 332fe215f6 SendEvent new renderpath command пре 9 година
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. пре 10 година
  Ivan K 3a7e7f058e LOGWARNING -> URHO3D_LOGWARNING пре 10 година
  Lasse Öörni 3dcab4c039 Disable VS warning C6293, as the unsigned overflow trick used in reverse iteration is intentional. Added missing DebugNew.h includes. Closes #832. пре 10 година
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. пре 10 година
  Lasse Öörni d090b0be56 Added blendmode to renderpath commands (only used by QUAD commands.) пре 10 година
  Lasse Öörni 03c517ebda Fix out of bounds array access related to RenderPathCommand outputs. Changed to store name and face within a pair. Added missing render path-related script bindings. пре 10 година
  Lasse Öörni 15f338b3c0 Allow RenderPath to define cube map rendertargets. Allow RenderPath to refer to rendertargets created programmatically and stored as named manual resources. пре 10 година
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. пре 11 година
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. пре 11 година
  Lasse Öörni 0b3e6e2bbb Added "renderui" render path command to render the UI into an arbitrary rendertarget. This disables the default UI render to the backbuffer. Removed functions from UI Lua API that shouldn't be exposed to scripting (update, render.) пре 11 година
  Lasse Öörni 6fc05e9373 Added support for defining custom depth-stencil textures in the renderpath, and performing depth-only rendering passes. Readded support for readable HW depth format (on D3D9 it uses the INTZ hack.) Improved RenderPath & Graphics Lua bindings. Added -renderpath command line option to specify the renderpath file to use. пре 11 година
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. пре 11 година
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. пре 11 година
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. пре 11 година
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. пре 11 година