Lasse Öörni
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11139ac726
Clarify documentation on InvSize and Offsets uniforms set during quad rendering.
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10 年之前 |
Lasse Öörni
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6e118d237f
Unify naming of rendertargets between the Bloom & Blur postprocesses.
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10 年之前 |
Lasse Öörni
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af985e0df1
Alternative O key to create obstacles in the navigation demos. Closes #995.
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10 年之前 |
Lasse Öörni
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12bac51e78
Use freopen() instead of low level API calls to redirect stdin & stdout to opened console window to fix crash on 64bit build. Closes #999.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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566a0dc250
For Appveyor - build and test separately.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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4ecb528660
For Appveyor - skip rake installation as it may be pre-installed.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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95580f6ba0
For Appveyor - first attempt to enable 32-bit CI jobs on Windows host.
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10 年之前 |
Lasse Öörni
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385493f39a
Explain that touch input is needed for multiple dragging. Closes #997.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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c0d8415ae8
Fix the spawn button label in CrowdNavigation demo.
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10 年之前 |
Yao Wei Tjong 姚伟忠
|
a98e1d0356
Add migration note for using Urho3D as external library.
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10 年之前 |
Yao Wei Tjong 姚伟忠
|
92b2d9c23e
Fix to ensure 'bin' dir in build tree exists before symlink creation.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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2ce57b31aa
Create symlinks to the asset directories in the build tree.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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deaa23a140
Ensure SIMD code path is being used when BT_USE_SSE is on.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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dabfcff14e
Enable BT_USE_SSE on Windows platform using MinGW compiler toolchain.
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10 年之前 |
Lasse Öörni
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94a7f4ef63
Make UI element layouting not modify the user assigned minSize. Instead keep record of the min.size required by layout separately. Fix HelloGUI sample to the new behavior. Closes #955.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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d31fbf2f45
Fix LuaJIT SSE2 detection on 32-bit MSVC build.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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2e4a076e5e
Fix LuaJIT SSE2 detection on 32-bit MinGW build.
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10 年之前 |
urho3d-travis-ci
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fb7f622858
Travis CI: API documentation update at 2015-10-29 10:53:03 UTC.
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10 年之前 |
Lasse Öörni
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d4a5b74cc5
Also add updateEnabled to PhysicsWorld. Make Scene, PhysicsWorld and PhysicsWorld2D behave in the same way: when auto update is disabled, manual stepping can still be performed. Rewrite some comments for clarity.
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10 年之前 |
cosmy1
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3cb48a64a6
Minor whitespace edit
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10 年之前 |
cosmy
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04996445cc
Add function to control 2D physics update
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10 年之前 |
Lasse Öörni
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00410aabd8
Move ParticleEffect::GetEffect() into the .cpp implementation, as it uses shared pointer access.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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e537dd4467
For Travis CI - remove the unrecognized flag to keep Travis-CI happy.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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8a0a2ecc7c
Attempt to use -O3 for MingGW 64-bit and 32-bit Release build.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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fa82c55efd
Suppress warnings on MinGW build.
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10 年之前 |
Lasse Öörni
|
239ab98315
Omit static keyword from kNet's custom debug memory allocation functions to allow compilation on VS2015 Update 1.
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10 年之前 |
Yao Wei Tjong 姚伟忠
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db5cb36057
Remove the quick fix now that the ABI is correctly detected for MinGW.
|
10 年之前 |
urho3d-travis-ci
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5270af7bb1
Travis CI: API documentation update at 2015-10-28 08:30:46 UTC.
|
10 年之前 |
Lasse Öörni
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416da06b74
Merge pull request #989 from newbthenewbd/master
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10 年之前 |
Newb I the Newbd
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dd2494cb33
Fix Android MIPS build.
|
10 年之前 |