提交歷史

作者 SHA1 備註 提交日期
  Lasse Öörni 11139ac726 Clarify documentation on InvSize and Offsets uniforms set during quad rendering. 10 年之前
  Lasse Öörni 6e118d237f Unify naming of rendertargets between the Bloom & Blur postprocesses. 10 年之前
  Lasse Öörni af985e0df1 Alternative O key to create obstacles in the navigation demos. Closes #995. 10 年之前
  Lasse Öörni 12bac51e78 Use freopen() instead of low level API calls to redirect stdin & stdout to opened console window to fix crash on 64bit build. Closes #999. 10 年之前
  Yao Wei Tjong 姚伟忠 566a0dc250 For Appveyor - build and test separately. 10 年之前
  Yao Wei Tjong 姚伟忠 4ecb528660 For Appveyor - skip rake installation as it may be pre-installed. 10 年之前
  Yao Wei Tjong 姚伟忠 95580f6ba0 For Appveyor - first attempt to enable 32-bit CI jobs on Windows host. 10 年之前
  Lasse Öörni 385493f39a Explain that touch input is needed for multiple dragging. Closes #997. 10 年之前
  Yao Wei Tjong 姚伟忠 c0d8415ae8 Fix the spawn button label in CrowdNavigation demo. 10 年之前
  Yao Wei Tjong 姚伟忠 a98e1d0356 Add migration note for using Urho3D as external library. 10 年之前
  Yao Wei Tjong 姚伟忠 92b2d9c23e Fix to ensure 'bin' dir in build tree exists before symlink creation. 10 年之前
  Yao Wei Tjong 姚伟忠 2ce57b31aa Create symlinks to the asset directories in the build tree. 10 年之前
  Yao Wei Tjong 姚伟忠 deaa23a140 Ensure SIMD code path is being used when BT_USE_SSE is on. 10 年之前
  Yao Wei Tjong 姚伟忠 dabfcff14e Enable BT_USE_SSE on Windows platform using MinGW compiler toolchain. 10 年之前
  Lasse Öörni 94a7f4ef63 Make UI element layouting not modify the user assigned minSize. Instead keep record of the min.size required by layout separately. Fix HelloGUI sample to the new behavior. Closes #955. 10 年之前
  Yao Wei Tjong 姚伟忠 d31fbf2f45 Fix LuaJIT SSE2 detection on 32-bit MSVC build. 10 年之前
  Yao Wei Tjong 姚伟忠 2e4a076e5e Fix LuaJIT SSE2 detection on 32-bit MinGW build. 10 年之前
  urho3d-travis-ci fb7f622858 Travis CI: API documentation update at 2015-10-29 10:53:03 UTC. 10 年之前
  Lasse Öörni d4a5b74cc5 Also add updateEnabled to PhysicsWorld. Make Scene, PhysicsWorld and PhysicsWorld2D behave in the same way: when auto update is disabled, manual stepping can still be performed. Rewrite some comments for clarity. 10 年之前
  cosmy1 3cb48a64a6 Minor whitespace edit 10 年之前
  cosmy 04996445cc Add function to control 2D physics update 10 年之前
  Lasse Öörni 00410aabd8 Move ParticleEffect::GetEffect() into the .cpp implementation, as it uses shared pointer access. 10 年之前
  Yao Wei Tjong 姚伟忠 e537dd4467 For Travis CI - remove the unrecognized flag to keep Travis-CI happy. 10 年之前
  Yao Wei Tjong 姚伟忠 8a0a2ecc7c Attempt to use -O3 for MingGW 64-bit and 32-bit Release build. 10 年之前
  Yao Wei Tjong 姚伟忠 fa82c55efd Suppress warnings on MinGW build. 10 年之前
  Lasse Öörni 239ab98315 Omit static keyword from kNet's custom debug memory allocation functions to allow compilation on VS2015 Update 1. 10 年之前
  Yao Wei Tjong 姚伟忠 db5cb36057 Remove the quick fix now that the ABI is correctly detected for MinGW. 10 年之前
  urho3d-travis-ci 5270af7bb1 Travis CI: API documentation update at 2015-10-28 08:30:46 UTC. 10 年之前
  Lasse Öörni 416da06b74 Merge pull request #989 from newbthenewbd/master 10 年之前
  Newb I the Newbd dd2494cb33 Fix Android MIPS build. 10 年之前