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Autors SHA1 Ziņojums Datums
  Lasse Öörni 4945c612f8 Started work on undo/redo. Attribute editing & component add/remove not undoable yet. 12 gadi atpakaļ
  Lasse Öörni 34df8b5e82 Fixed headless mode. 12 gadi atpakaļ
  Lasse Öörni 6a7ffdcd19 Updated to newest AssImp from git repository. 12 gadi atpakaļ
  Wei Tjong Yao 75df330fe3 Started work on UI element editor, pardon the dust. Added 'traversalMode' property to UIElement and exposed it to ScriptAPI to control the children UI batches generation. Enhanced Scene to safe keep the filename used in last serialization, fixed to perform a Clear() before Load()/LoadXML(). Exposed String's Clear() method to Script API. Fixed ListView to insert multiple top-level items in hierarchy mode correctly. 12 gadi atpakaļ
  Lasse Öörni 5830f0e5d1 Convention change: prefer Enabled instead of Active where possible. 12 gadi atpakaļ
  Lasse Öörni da243eb31b Applied UI & editor related patch from weitjong. 13 gadi atpakaļ
  Lasse Öörni f5e2be65c1 Added note about the ElapsedTime built-in shader parameter to documentation. 13 gadi atpakaļ
  Lasse Öörni 55681dc55a Applied patch from weitjong. 13 gadi atpakaļ
  Lasse Öörni a40fead7dc Updated license for the new year. 13 gadi atpakaļ
  Lasse Öörni 2ae05de8ca Added elapsed time accumulation to Scene. 13 gadi atpakaļ
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 gadi atpakaļ
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 gadi atpakaļ
  Lasse Öörni 7813601540 Added scene timescale attribute. 13 gadi atpakaļ
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 gadi atpakaļ
  Lasse Öörni 128aa4735d Fixed Scene not calling MarkNetworkUpdate() on itself when the smoothing parameters are changed. 13 gadi atpakaļ
  Lasse Öörni 064842c6da Reset next node/component ID's when scene is cleared. 13 gadi atpakaļ
  Lasse Öörni ae0259c1e3 Remove nodes/components in Scene destructor before cleaning up the scene object maps. 13 gadi atpakaļ
  Lasse Öörni 76454f0385 Reset old node/component ID's consistently when scene is deleted or when node/component ID conflicts happen, in addition to removing the scene reference. 13 gadi atpakaļ
  Lasse Öörni a77a685f4c Fixed warnings reported by Xcode. 13 gadi atpakaļ
  Lasse Öörni c96f9e72dc Cleaned up joystick code. Automatically open the joystick when accessed. 13 gadi atpakaļ
  Lasse Öörni 5570d120a1 Added DebugNew.h include to Scene. 13 gadi atpakaļ
  Lasse Öörni 9123d1c3d3 Eliminated unnecessary recreation/readdition of physics components when attributes change. 13 gadi atpakaļ
  Lasse Öörni 172a097b1c Mark nodes and components separately for network update, instead of looping node's all components when one of them changes. 13 gadi atpakaļ
  Lasse Öörni da921892b2 Rearranged Octant variables for more optimal access. 13 gadi atpakaļ
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 gadi atpakaļ
  Lasse Öörni 41c2efde36 Code cleanup, reorganization of network profiling blocks. 13 gadi atpakaļ
  Lasse Öörni 1c2cc43f14 Refactoring of how network updates to clients are collected. This removes costly, redundant Variant compares that were performed per-user. 13 gadi atpakaļ
  Lasse Öörni c710fb4ef6 Further optimization of network updates. Use a HashMap to store replicated and local nodes and components separately. Query depended on scene nodes only once per network frame, not per user. Cache the network attribute infos to Serializable. 13 gadi atpakaļ
  Lasse Öörni c48f640a18 Changed several structures to HashMap / HashSet for better performance. 13 gadi atpakaļ
  Lasse Öörni e8974fae47 NinjaSnowWar single player mode fixed to work with Bullet physics. 13 gadi atpakaļ