Історія комітів

Автор SHA1 Опис Дата
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 роки тому
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 роки тому
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 роки тому
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 роки тому
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 роки тому
  Lasse Öörni b3964e21c5 Demonstrate Z fighting elimination by depth bias in 10_RenderToTexture sample. Closes #1543. 9 роки тому
  Lasse Öörni a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 роки тому
  hdunderscore 467c4bd4e8 - Updated sample mouse mode setup. 9 роки тому
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 роки тому
  Ivan K 31f3c9ab65 DEFINE_APPLICATION_MAIN -> URHO3D_DEFINE_APPLICATION_MAIN 10 роки тому
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 роки тому
  Yao Wei Tjong 姚伟忠 c2471a240a Reorganize includes for Samples and Extras. 10 роки тому
  aster2013 349a3ee981 Sort include file in samples. 10 роки тому
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 роки тому
  Yao Wei Tjong 姚伟忠 ed214bbeb3 Avoid the include dirs hack for finding the Urho3D.h header. 11 роки тому
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 роки тому
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 роки тому
  Yao Wei Tjong 姚伟忠 4feb135281 Clean up SDK include dirs. Refactor FindUrho3D CMake module. 11 роки тому
  Yao Wei Tjong 姚伟忠 dbeb244fb5 Minor clean up on sample code. Move Console & HUD to settings joystick. 11 роки тому
  Yao Wei Tjong 姚伟忠 ec25e56046 Refactor Samples to support yaw and pitch by touch on mobile platform. 11 роки тому
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. 11 роки тому
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 роки тому
  Lasse Öörni 04b00263b0 Moved CharacterDemo to the samples. 12 роки тому
  Lasse Öörni dfb318b4f9 Added scene network replication sample. 12 роки тому
  Lasse Öörni 796d8871b9 Sample code cleanup. 12 роки тому
  Lasse Öörni 58903874f7 Scene node name consistency in the samples. 12 роки тому
  Lasse Öörni 27f1f3ec59 Use the same object count in RenderToTexture as in AnimatingScene. 12 роки тому
  Lasse Öörni dbdafefaae Set bilinear filter on the render texture so it looks better up close. 12 роки тому
  Lasse Öörni 99b2724708 Adjust object & camera position in the RenderToTexture sample. 12 роки тому
  Lasse Öörni 87a6ee9578 Added MultipleViewports & RenderToTexture samples. 12 роки тому