تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Lasse Öörni ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. 12 سال پیش
  Lasse Öörni 0ef6e3f135 Added profiling blocks to shader loading. 12 سال پیش
  Lasse Öörni 7d4ee02f53 Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders. 12 سال پیش
  Lasse Öörni 321d9ef74b Fixed GLSL shaders not updating source code on live reload. 13 سال پیش
  Lasse Öörni 6382d476f8 Dependency tracking for GLSL shaders. Does not actually effect rendering yet, needs investigation. 13 سال پیش
  Lasse Öörni a40fead7dc Updated license for the new year. 13 سال پیش
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 سال پیش
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 سال پیش
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 سال پیش
  Lasse Öörni 6b14fcbf86 Fixed shader memory use calculation. 13 سال پیش
  Lasse Öörni 83487ac88f Further ShaderParser optimization. 13 سال پیش
  Lasse Öörni ea2a7c4c42 Fixed shader variation names on OpenGL. 13 سال پیش
  Lasse Öörni 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 سال پیش
  Lasse Öörni 7ea084bc4b Added missing DebugNew.h includes. 13 سال پیش
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
  Lasse Öörni 95a8c8bfa7 Added overloads to Variant & XMLElement that take char pointers. 14 سال پیش
  Lasse Öörni aec8534665 Fixed resource dump display. 14 سال پیش
  Lasse Öörni d6a3f89393 Added low-quality (1-sample) shadow filtering option. 14 سال پیش
  Lasse Öörni 1c06a3b463 Use HashMap instead of Map for the shader variations. 14 سال پیش
  Lasse Öörni 80aee649df Re-enabled lit base pass optimization, with more careful checks to ensure proper rendering order. 14 سال پیش
  Lasse Öörni 6b86e66f93 More pleasant formatting of shader variation not found -error. 14 سال پیش
  Lasse Öörni c590973745 Print one-time error if shader variation is not found. 14 سال پیش
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. 14 سال پیش
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 سال پیش
  Lasse Öörni fa80179bdf Fixed to compile and run on Ubuntu. 14 سال پیش
  Lasse Öörni 464dbd47ab Fixed performance issues on ATI graphics cards by creating a packed depth stencil as a renderbuffer, not as a texture. 14 سال پیش
  Lasse Öörni 1c26218eeb Fixed a logic error where a OpenGL ShaderVariation would hold a link to a single ShaderProgram, although it can be linked to many. 14 سال پیش
  Lasse Öörni 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. 14 سال پیش