Lasse Öörni
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c0dbf7f545
Generalized the factory category for all objects.
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преди 12 години |
Lasse Öörni
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2afdf2675a
Fixed Windows build.
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преди 12 години |
Wei Tjong Yao
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8d1c28bc3e
Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration.
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преди 12 години |
Wei Tjong Yao
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a1cd90dff6
Fixed Zone's override-mode and ambient-gradient attribute default value registration. Fixed Editor's hierarchy auto expansion when selecting item via view raycast.
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преди 12 години |
Lasse Öörni
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d35f3b5035
Removed duplicate error message from ScriptCompiler when script compilation fails.
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преди 12 години |
Wei Tjong Yao
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2a4a089fc1
Detached component is considered as not enabled effectively regardless of its own enabled flag. Tweaked the 'expansion triangle' icon.
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преди 12 години |
Lasse Öörni
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af8825047a
Started work on node/component enable & disable.
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преди 12 години |
Lasse Öörni
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115a81c75a
Fixed incorrect weak pointer manipulation (Drawable's cached Zone) from worker threads, which caused a memory leak.
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преди 13 години |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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преди 13 години |
Lasse Öörni
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2ae05de8ca
Added elapsed time accumulation to Scene.
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преди 13 години |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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преди 13 години |
Lasse Öörni
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c7fe3c37bd
Added sound listener component whose position is automatically taken into account by Audio subsystem.
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преди 13 години |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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преди 13 години |
Lasse Öörni
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aa237fd45a
Added threaded update check to Zone & CollisionShape, as they do potentially non-threadsafe operations during OnMarkedDirty().
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преди 13 години |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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преди 13 години |
Lasse Öörni
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8af8edd603
Android compile fixes.
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преди 13 години |
Lasse Öörni
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2c5a034bf5
Fixed includes.
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преди 13 години |
Lasse Öörni
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e6fe0d6cf0
Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made.
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преди 13 години |
Lasse Öörni
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91f6f87472
Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate().
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преди 13 години |
Lasse Öörni
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7ea084bc4b
Added missing DebugNew.h includes.
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преди 13 години |
Lasse Öörni
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a85817a355
Reverted to joint world space positioning for reliability.
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преди 13 години |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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преди 14 години |
Lasse Öörni
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8f882f8225
Rewrote the zone ambient color gradient system. Now zones only define one ambient color, but look for neighbor zones' ambient colors when gradient mode is enabled.
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преди 14 години |
Lasse Öörni
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1b08deec28
Fixed editor gizmo movement in local axes mode.
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преди 14 години |
Lasse Öörni
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8a52455faa
Added shadow mask feature, which allows selective shadow casting by different lights.
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преди 14 години |
Lasse Öörni
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8a57a3ee18
Threaded ray query.
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преди 14 години |
Lasse Öörni
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5f65f9a530
Dirty the zone if its priority changes.
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преди 14 години |
Lasse Öörni
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bdc29caebd
Reverted to AngelScript 2.21.1 because of crash with VariantMap.
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преди 14 години |
Lasse Öörni
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2b57762508
Added zone property for Drawables in the script API where applicable.
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преди 14 години |
Lasse Öörni
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00cca6b83c
Zone system refactoring. Now objects check which zone they're in, for per-object ambient light and fog settings.
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преди 14 години |