История коммитов

Автор SHA1 Сообщение Дата
  Lasse Öörni a40fead7dc Updated license for the new year. 13 лет назад
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 лет назад
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 лет назад
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 лет назад
  Lasse Öörni 6b14fcbf86 Fixed shader memory use calculation. 13 лет назад
  Lasse Öörni 83487ac88f Further ShaderParser optimization. 13 лет назад
  Lasse Öörni ea2a7c4c42 Fixed shader variation names on OpenGL. 13 лет назад
  Lasse Öörni 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 лет назад
  Lasse Öörni 7ea084bc4b Added missing DebugNew.h includes. 13 лет назад
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
  Lasse Öörni 95a8c8bfa7 Added overloads to Variant & XMLElement that take char pointers. 14 лет назад
  Lasse Öörni aec8534665 Fixed resource dump display. 14 лет назад
  Lasse Öörni d6a3f89393 Added low-quality (1-sample) shadow filtering option. 14 лет назад
  Lasse Öörni 1c06a3b463 Use HashMap instead of Map for the shader variations. 14 лет назад
  Lasse Öörni 80aee649df Re-enabled lit base pass optimization, with more careful checks to ensure proper rendering order. 14 лет назад
  Lasse Öörni 6b86e66f93 More pleasant formatting of shader variation not found -error. 14 лет назад
  Lasse Öörni c590973745 Print one-time error if shader variation is not found. 14 лет назад
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. 14 лет назад
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 лет назад
  Lasse Öörni fa80179bdf Fixed to compile and run on Ubuntu. 14 лет назад
  Lasse Öörni 464dbd47ab Fixed performance issues on ATI graphics cards by creating a packed depth stencil as a renderbuffer, not as a texture. 14 лет назад
  Lasse Öörni 1c26218eeb Fixed a logic error where a OpenGL ShaderVariation would hold a link to a single ShaderProgram, although it can be linked to many. 14 лет назад
  Lasse Öörni 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. 14 лет назад