تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Lasse Öörni c0dbf7f545 Generalized the factory category for all objects. 12 سال پیش
  Lasse Öörni 2afdf2675a Fixed Windows build. 12 سال پیش
  Wei Tjong Yao 8d1c28bc3e Group components into categories. In the Editor app, dynamically create the menu structure based on the component categories. Added new GetCategory() method in Component class and exposed it to script. Reviewed and fixed as necessary the default attributes registration of Component's descendant classes. Removed 'Attenuation' and 'Panning' attributes from SoundSource3D as they are updated constantly in this class. Enhanced Context class to 'register' component category during the component factory registration. 12 سال پیش
  Wei Tjong Yao a1cd90dff6 Fixed Zone's override-mode and ambient-gradient attribute default value registration. Fixed Editor's hierarchy auto expansion when selecting item via view raycast. 12 سال پیش
  Lasse Öörni d35f3b5035 Removed duplicate error message from ScriptCompiler when script compilation fails. 12 سال پیش
  Wei Tjong Yao 2a4a089fc1 Detached component is considered as not enabled effectively regardless of its own enabled flag. Tweaked the 'expansion triangle' icon. 12 سال پیش
  Lasse Öörni af8825047a Started work on node/component enable & disable. 12 سال پیش
  Lasse Öörni 115a81c75a Fixed incorrect weak pointer manipulation (Drawable's cached Zone) from worker threads, which caused a memory leak. 13 سال پیش
  Lasse Öörni a40fead7dc Updated license for the new year. 13 سال پیش
  Lasse Öörni 2ae05de8ca Added elapsed time accumulation to Scene. 13 سال پیش
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 سال پیش
  Lasse Öörni c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. 13 سال پیش
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 سال پیش
  Lasse Öörni aa237fd45a Added threaded update check to Zone & CollisionShape, as they do potentially non-threadsafe operations during OnMarkedDirty(). 13 سال پیش
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 سال پیش
  Lasse Öörni 8af8edd603 Android compile fixes. 13 سال پیش
  Lasse Öörni 2c5a034bf5 Fixed includes. 13 سال پیش
  Lasse Öörni e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. 13 سال پیش
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 سال پیش
  Lasse Öörni 7ea084bc4b Added missing DebugNew.h includes. 13 سال پیش
  Lasse Öörni a85817a355 Reverted to joint world space positioning for reliability. 13 سال پیش
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
  Lasse Öörni 8f882f8225 Rewrote the zone ambient color gradient system. Now zones only define one ambient color, but look for neighbor zones' ambient colors when gradient mode is enabled. 14 سال پیش
  Lasse Öörni 1b08deec28 Fixed editor gizmo movement in local axes mode. 14 سال پیش
  Lasse Öörni 8a52455faa Added shadow mask feature, which allows selective shadow casting by different lights. 14 سال پیش
  Lasse Öörni 8a57a3ee18 Threaded ray query. 14 سال پیش
  Lasse Öörni 5f65f9a530 Dirty the zone if its priority changes. 14 سال پیش
  Lasse Öörni bdc29caebd Reverted to AngelScript 2.21.1 because of crash with VariantMap. 14 سال پیش
  Lasse Öörni 2b57762508 Added zone property for Drawables in the script API where applicable. 14 سال پیش
  Lasse Öörni 00cca6b83c Zone system refactoring. Now objects check which zone they're in, for per-object ambient light and fog settings. 14 سال پیش