Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 0092e3da5b Applied resource search path patch from Erik Beran. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni ad7b7451b4 As latest SDL was found to be non-threadsafe in practice, removed the StaticMutex and the OBJECTTYPESTATIC constructs which were added to support multi-context use within a single process. %!s(int64=12) %!d(string=hai) anos
  Wei Tjong Yao 96fd774edc Changed SystemRun() to return the actual exit code returned by subprocess. Added error log when failed to open file externally. %!s(int64=12) %!d(string=hai) anos
  Wei Tjong Yao 5d0641bdf5 Implemented SystemOpen() method for Linux platform. The implementation relies on xdg-open from xdg-utils package which should be pre-installed by default in mainstream Linux distros like Fedora, Ubuntu, Mint. %!s(int64=12) %!d(string=hai) anos
  Lasse Öörni 6e90c6ea13 Fixed bug in win32 ScanDir implementation, which did not scan subdirs if filter was not *.*. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 160e6b0c14 Fixed not being able to enter the root directory with FileSelector. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 7c7e63f4ff Added fixes for compiling with MinGW. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 3b67320a49 Added animation trigger event system. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni a77a685f4c Fixed warnings reported by Xcode. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni e1a1c974e5 Initial iOS support. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 0706ae397f Touch input on Android. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 92facb3c3b Added Android asset support and basic build instructions. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 65378ee15b Fixed Android linking & startup issues. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni c48f640a18 Changed several structures to HashMap / HashSet for better performance. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 51eec4e987 Marked todo's into the IO library. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni fd1c3385ca Do not define UNICODE, as GLFW assumes multi-char mode. Rather call the wide char Windows functions explicitly. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 0a3b1564d1 Further Unicode fixes. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 2263abbbcf Path handling fixes. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni bedf357c90 Added WString class. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni ab35cefde9 Use static strings for often needed element & attribute names in XML serialization to reduce redundant string object construction and dynamic memory allocation. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 90596a064a Use a memory pool in OGLGraphics for discard lock buffers. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 275391a561 Fixed SplitPath() getting confused by ./ character sequence. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 861091d375 Fixed performance problems caused by offscreen UI elements being queued for rendering unnecessarily. Fixed missing file extension filtering on Unix. Added String::StartsWith() & String::EndsWith() functions. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 7083ed9c69 Removed debug print. %!s(int64=14) %!d(string=hai) anos