Historia zmian

Autor SHA1 Wiadomość Data
  Lasse Öörni 7ea084bc4b Added missing DebugNew.h includes. 13 lat temu
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 lat temu
  Lasse Öörni 95a8c8bfa7 Added overloads to Variant & XMLElement that take char pointers. 14 lat temu
  Lasse Öörni aec8534665 Fixed resource dump display. 14 lat temu
  Lasse Öörni d6a3f89393 Added low-quality (1-sample) shadow filtering option. 14 lat temu
  Lasse Öörni 1c06a3b463 Use HashMap instead of Map for the shader variations. 14 lat temu
  Lasse Öörni 80aee649df Re-enabled lit base pass optimization, with more careful checks to ensure proper rendering order. 14 lat temu
  Lasse Öörni 6b86e66f93 More pleasant formatting of shader variation not found -error. 14 lat temu
  Lasse Öörni c590973745 Print one-time error if shader variation is not found. 14 lat temu
  Lasse Öörni 71603ae52e Initial kNet-based networking implementation. 14 lat temu
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 lat temu
  Lasse Öörni fa80179bdf Fixed to compile and run on Ubuntu. 14 lat temu
  Lasse Öörni 464dbd47ab Fixed performance issues on ATI graphics cards by creating a packed depth stencil as a renderbuffer, not as a texture. 14 lat temu
  Lasse Öörni 1c26218eeb Fixed a logic error where a OpenGL ShaderVariation would hold a link to a single ShaderProgram, although it can be linked to many. 14 lat temu
  Lasse Öörni 5db24c8d02 Renamed OpenGL/Direct3D9 implemntation and shader directories. 14 lat temu